M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.Engine.NativeParallelDriver Class Reference

Inherits TaleWorlds.Library.IParallelDriver.

Public Member Functions

void For (int fromInclusive, int toExclusive, TWParallel.ParallelForAuxPredicate loopBody, int grainSize)
 
void For (int fromInclusive, int toExclusive, float deltaTime, TWParallel.ParallelForWithDtAuxPredicate loopBody, int grainSize)
 
ulong GetMainThreadId ()
 
ulong GetCurrentThreadId ()
 
void For (int fromInclusive, int toExclusive, TWParallel.ParallelForAuxPredicate body, int grainSize)
 
void For (int fromInclusive, int toExclusive, float deltaTime, TWParallel.ParallelForWithDtAuxPredicate body, int grainSize)
 
ulong GetMainThreadId ()
 
ulong GetCurrentThreadId ()
 

Member Function Documentation

◆ For() [1/2]

void TaleWorlds.Engine.NativeParallelDriver.For ( int  fromInclusive,
int  toExclusive,
TWParallel::ParallelForAuxPredicate  loopBody,
int  grainSize 
)

◆ For() [2/2]

void TaleWorlds.Engine.NativeParallelDriver.For ( int  fromInclusive,
int  toExclusive,
float  deltaTime,
TWParallel::ParallelForWithDtAuxPredicate  loopBody,
int  grainSize 
)

◆ GetMainThreadId()

ulong TaleWorlds.Engine.NativeParallelDriver.GetMainThreadId ( )

◆ GetCurrentThreadId()

ulong TaleWorlds.Engine.NativeParallelDriver.GetCurrentThreadId ( )