M&B: Bannerlord 1.1.0
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TaleWorlds.Engine.Utilities.MemoryLogger Class Reference

Public Member Functions

 MemoryLogger (string fileName, bool logAllocationGroups=false)
 
void LogMemory (string scopeNameBase, bool assertIfNull=true)
 
void AnalyzeAndCleanQueue ()
 
void SaveReport ()
 

Constructor & Destructor Documentation

◆ MemoryLogger()

TaleWorlds.Engine.Utilities.MemoryLogger.MemoryLogger ( string  fileName,
bool  logAllocationGroups = false 
)

Member Function Documentation

◆ LogMemory()

void TaleWorlds.Engine.Utilities.MemoryLogger.LogMemory ( string  scopeNameBase,
bool  assertIfNull = true 
)

◆ AnalyzeAndCleanQueue()

void TaleWorlds.Engine.Utilities.MemoryLogger.AnalyzeAndCleanQueue ( )

◆ SaveReport()

void TaleWorlds.Engine.Utilities.MemoryLogger.SaveReport ( )