M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
MemoryLogger (string fileName, bool logAllocationGroups=false) | |
void | LogMemory (string scopeNameBase, bool assertIfNull=true) |
void | AnalyzeAndCleanQueue () |
void | SaveReport () |
TaleWorlds.Engine.Utilities.MemoryLogger.MemoryLogger | ( | string | fileName, |
bool | logAllocationGroups = false |
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void TaleWorlds.Engine.Utilities.MemoryLogger.LogMemory | ( | string | scopeNameBase, |
bool | assertIfNull = true |
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) |
void TaleWorlds.Engine.Utilities.MemoryLogger.AnalyzeAndCleanQueue | ( | ) |
void TaleWorlds.Engine.Utilities.MemoryLogger.SaveReport | ( | ) |