M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
BrushAnimation () | |
void | AddAnimationProperty (BrushAnimationProperty property) |
void | RemoveAnimationProperty (BrushAnimationProperty property) |
void | FillFrom (BrushAnimation animation) |
BrushLayerAnimation | GetLayerAnimation (string name) |
IEnumerable< BrushLayerAnimation > | GetLayerAnimations () |
Properties | |
string | Name [get, set] |
float | Duration [get, set] |
bool | Loop [get, set] |
BrushLayerAnimation | StyleAnimation [get, set] |
TaleWorlds.GauntletUI.BrushAnimation.BrushAnimation | ( | ) |
void TaleWorlds.GauntletUI.BrushAnimation.AddAnimationProperty | ( | BrushAnimationProperty | property | ) |
void TaleWorlds.GauntletUI.BrushAnimation.RemoveAnimationProperty | ( | BrushAnimationProperty | property | ) |
void TaleWorlds.GauntletUI.BrushAnimation.FillFrom | ( | BrushAnimation | animation | ) |
BrushLayerAnimation TaleWorlds.GauntletUI.BrushAnimation.GetLayerAnimation | ( | string | name | ) |
IEnumerable< BrushLayerAnimation > TaleWorlds.GauntletUI.BrushAnimation.GetLayerAnimations | ( | ) |
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getset |
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getset |
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