M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie Class Reference

Inherits TaleWorlds.GauntletUI.Data.IGauntletMovie.

Public Member Functions

 GeneratedGauntletMovie (string movieName, Widget rootWidget)
 
void Update ()
 
void Release ()
 
void RefreshBindingWithChildren ()
 
void Update ()
 
void Release ()
 
void RefreshBindingWithChildren ()
 

Properties

UIContext Context [get]
 
Widget RootWidget [get]
 
string MovieName [get]
 
bool IsReleased [get]
 
- Properties inherited from TaleWorlds.GauntletUI.Data.IGauntletMovie
Widget RootWidget [get]
 
string MovieName [get]
 

Constructor & Destructor Documentation

◆ GeneratedGauntletMovie()

TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.GeneratedGauntletMovie ( string  movieName,
Widget  rootWidget 
)

Member Function Documentation

◆ Update()

void TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.Update ( )

◆ Release()

void TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.Release ( )

◆ RefreshBindingWithChildren()

void TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.RefreshBindingWithChildren ( )

Property Documentation

◆ Context

UIContext TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.Context
get

◆ RootWidget

Widget TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.RootWidget
get

◆ MovieName

string TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.MovieName
get

◆ IsReleased

bool TaleWorlds.GauntletUI.Data.GeneratedGauntletMovie.IsReleased
get