M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
GamepadNavigationForcedScopeCollection () | |
bool | IsAvailable () |
void | AddScope (GamepadNavigationScope scope) |
void | RemoveScope (GamepadNavigationScope scope) |
void | ClearScopes () |
override string | ToString () |
Public Attributes | |
Action< GamepadNavigationForcedScopeCollection > | OnAvailabilityChanged |
Properties | |
bool | IsEnabled [get, set] |
bool | IsDisabled [get, set] |
string | CollectionID [get, set] |
int | CollectionOrder = 0 [get, set] |
Widget | ParentWidget [get, set] |
List< GamepadNavigationScope > | Scopes [get] |
GamepadNavigationScope | ActiveScope [get, set] |
GamepadNavigationScope | PreviousScope [get, set] |
TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationForcedScopeCollection.GamepadNavigationForcedScopeCollection | ( | ) |
bool TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationForcedScopeCollection.IsAvailable | ( | ) |
void TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationForcedScopeCollection.AddScope | ( | GamepadNavigationScope | scope | ) |
void TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationForcedScopeCollection.RemoveScope | ( | GamepadNavigationScope | scope | ) |
void TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationForcedScopeCollection.ClearScopes | ( | ) |
override string TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationForcedScopeCollection.ToString | ( | ) |
Action<GamepadNavigationForcedScopeCollection> TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationForcedScopeCollection.OnAvailabilityChanged |
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