M&B: Bannerlord 1.1.0
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TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager Class Reference

Public Member Functions

bool TryNavigateTo (Widget widget)
 
bool TryNavigateTo (GamepadNavigationScope scope)
 
void OnFinalize ()
 
void Update (float dt)
 

Static Public Member Functions

static void Initialize (bool isInWindowedMode)
 

Properties

static GauntletGamepadNavigationManager Instance [get]
 
bool IsFollowingMobileTarget [get]
 
bool IsHoldingDpadKeysForNavigation [get]
 
bool IsCursorMovingForNavigation [get]
 
bool IsInWrapMovement [get]
 
Widget LastTargetedWidget [get]
 
bool TargetedWidgetHasAction [get]
 
bool AnyWidgetUsingNavigation [get]
 

Member Function Documentation

◆ Initialize()

static void TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.Initialize ( bool  isInWindowedMode)
static

◆ TryNavigateTo() [1/2]

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.TryNavigateTo ( Widget  widget)

◆ TryNavigateTo() [2/2]

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.TryNavigateTo ( GamepadNavigationScope  scope)

◆ OnFinalize()

void TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.OnFinalize ( )

◆ Update()

void TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.Update ( float  dt)

Property Documentation

◆ Instance

GauntletGamepadNavigationManager TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.Instance
staticget

◆ IsFollowingMobileTarget

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.IsFollowingMobileTarget
get

◆ IsHoldingDpadKeysForNavigation

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.IsHoldingDpadKeysForNavigation
get

◆ IsCursorMovingForNavigation

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.IsCursorMovingForNavigation
get

◆ IsInWrapMovement

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.IsInWrapMovement
get

◆ LastTargetedWidget

Widget TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.LastTargetedWidget
get

◆ TargetedWidgetHasAction

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.TargetedWidgetHasAction
get

◆ AnyWidgetUsingNavigation

bool TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.AnyWidgetUsingNavigation
get