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M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
| BindingPath (string path) | |
| BindingPath (int path) | |
| BindingPath (IEnumerable< string > nodes) | |
| override int | GetHashCode () |
| override bool | Equals (object obj) |
| bool | IsRelatedWith (BindingPath referencePath) |
| void | DecrementIfRelatedWith (BindingPath path, int startIndex) |
| BindingPath | Simplify () |
| BindingPath | Append (BindingPath bindingPath) |
| override string | ToString () |
Static Public Member Functions | |
| static BindingPath | CreateFromProperty (string propertyName) |
| static bool | operator== (BindingPath a, BindingPath b) |
| static bool | operator!= (BindingPath a, BindingPath b) |
| static bool | IsRelatedWithPathAsString (string path, string referencePath) |
| static bool | IsRelatedWithPath (string path, BindingPath referencePath) |
Properties | |
| string | Path [get] |
| string[] | Nodes [get] |
| string | FirstNode [get] |
| string | LastNode [get] |
| BindingPath | SubPath [get] |
| BindingPath | ParentPath [get] |
| TaleWorlds.Library.BindingPath.BindingPath | ( | string | path | ) |
| TaleWorlds.Library.BindingPath.BindingPath | ( | int | path | ) |
| TaleWorlds.Library.BindingPath.BindingPath | ( | IEnumerable< string > | nodes | ) |
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| override int TaleWorlds.Library.BindingPath.GetHashCode | ( | ) |
| override bool TaleWorlds.Library.BindingPath.Equals | ( | object | obj | ) |
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| bool TaleWorlds.Library.BindingPath.IsRelatedWith | ( | BindingPath | referencePath | ) |
| void TaleWorlds.Library.BindingPath.DecrementIfRelatedWith | ( | BindingPath | path, |
| int | startIndex | ||
| ) |
| BindingPath TaleWorlds.Library.BindingPath.Simplify | ( | ) |
| BindingPath TaleWorlds.Library.BindingPath.Append | ( | BindingPath | bindingPath | ) |
| override string TaleWorlds.Library.BindingPath.ToString | ( | ) |
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