M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.Localization.LocalizedTextManager Member List

This is the complete list of members for TaleWorlds.Localization.LocalizedTextManager, including all inherited members.

AddLanguageTest(string id, string processor)TaleWorlds.Localization.LocalizedTextManagerstatic
ChangeLanguage(List< string > strings)TaleWorlds.Localization.LocalizedTextManagerstatic
CheckValidity(List< string > strings)TaleWorlds.Localization.LocalizedTextManagerstatic
CreateTextProcessorForLanguage(string id)TaleWorlds.Localization.LocalizedTextManagerstatic
DefaultEnglishLanguageIdTaleWorlds.Localization.LocalizedTextManagerstatic
GetDateFormattedByLanguage(string languageCode, DateTime dateTime)TaleWorlds.Localization.LocalizedTextManagerstatic
GetLanguageIds(bool developmentMode)TaleWorlds.Localization.LocalizedTextManagerstatic
GetLanguageIndex(string id)TaleWorlds.Localization.LocalizedTextManagerstatic
GetLanguageTitle(string id)TaleWorlds.Localization.LocalizedTextManagerstatic
GetLocalizationCodeOfISOLanguageCode(string isoLanguageCode)TaleWorlds.Localization.LocalizedTextManagerstatic
GetSubtitleExtensionOfLanguage(string languageId)TaleWorlds.Localization.LocalizedTextManagerstatic
GetTimeFormattedByLanguage(string languageCode, DateTime dateTime)TaleWorlds.Localization.LocalizedTextManagerstatic
GetTranslatedText(string languageId, string id)TaleWorlds.Localization.LocalizedTextManagerstatic
LanguageDataFileNameTaleWorlds.Localization.LocalizedTextManagerstatic
LoadLocalizationXmls(string[] loadedModules)TaleWorlds.Localization.LocalizedTextManagerstatic
ReloadTexts(List< string > strings)TaleWorlds.Localization.LocalizedTextManagerstatic