M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.AgentComponentExtensions Member List

This is the complete list of members for TaleWorlds.MountAndBlade.AgentComponentExtensions, including all inherited members.

AIDefendGameObjectDisable(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIDefendGameObjectEnable(this Agent agent, UsableMissionObject usedObject, IDetachment detachment, Agent.AIScriptedFrameFlags scriptedFrameFlags=Agent.AIScriptedFrameFlags.NoAttack)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIDefendGameObjectIsEnabled(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIInterestedInAnyGameObject(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIInterestedInGameObject(this Agent agent, UsableMissionObject usableMissionObject)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIMoveToGameObjectDisable(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIMoveToGameObjectEnable(this Agent agent, UsableMissionObject usedObject, IDetachment detachment, Agent.AIScriptedFrameFlags scriptedFrameFlags=Agent.AIScriptedFrameFlags.NoAttack)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIMoveToGameObjectIsEnabled(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIUseGameObjectDisable(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIUseGameObjectEnable(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
AIUseGameObjectIsEnabled(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
ChangeMorale(this Agent agent, float delta)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
GetFollowedUnit(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
GetMorale(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
IsRetreating(this Agent agent, bool isComponentAssured=true)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
Retreat(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
SetAIBehaviorValues(this Agent agent, HumanAIComponent.AISimpleBehaviorKind behavior, float y1, float x2, float y2, float x3, float y3)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
SetFollowedUnit(this Agent agent, Agent followedUnit)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
SetMorale(this Agent agent, float morale)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic
StopRetreatingMoraleComponent(this Agent agent)TaleWorlds.MountAndBlade.AgentComponentExtensionsstatic