M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.AgentProximityMap Class Reference

Classes

struct  ProximityMapSearchStruct
 

Static Public Member Functions

static bool CanSearchRadius (float searchRadius)
 
static ProximityMapSearchStruct BeginSearch (Mission mission, Vec2 searchPos, float searchRadius, bool extendRangeByBiggestAgentCollisionPadding=false)
 
static void FindNext (Mission mission, ref ProximityMapSearchStruct searchStruct)
 

Member Function Documentation

◆ CanSearchRadius()

static bool TaleWorlds.MountAndBlade.AgentProximityMap.CanSearchRadius ( float  searchRadius)
static

◆ BeginSearch()

static ProximityMapSearchStruct TaleWorlds.MountAndBlade.AgentProximityMap.BeginSearch ( Mission  mission,
Vec2  searchPos,
float  searchRadius,
bool  extendRangeByBiggestAgentCollisionPadding = false 
)
static

◆ FindNext()

static void TaleWorlds.MountAndBlade.AgentProximityMap.FindNext ( Mission  mission,
ref ProximityMapSearchStruct  searchStruct 
)
static