M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.AgentVisualHolder Member List

This is the complete list of members for TaleWorlds.MountAndBlade.AgentVisualHolder, including all inherited members.

AgentVisualHolder(MatrixFrame frame, Equipment equipment, string name, BodyProperties bodyProperties)TaleWorlds.MountAndBlade.AgentVisualHolder
GetBodyProperties()TaleWorlds.MountAndBlade.AgentVisualHolder
GetCharacterObjectID()TaleWorlds.MountAndBlade.AgentVisualHolder
GetClothingColors(out uint color1, out uint color2)TaleWorlds.MountAndBlade.AgentVisualHolder
GetCopyAgentVisualsData()TaleWorlds.MountAndBlade.AgentVisualHolder
GetEntity()TaleWorlds.MountAndBlade.AgentVisualHolder
GetEquipment()TaleWorlds.MountAndBlade.AgentVisualHolder
GetFrame()TaleWorlds.MountAndBlade.AgentVisualHolder
GetIsFemale()TaleWorlds.MountAndBlade.AgentVisualHolder
GetVisuals()TaleWorlds.MountAndBlade.AgentVisualHolder
Refresh(bool needBatchedVersionForWeaponMeshes, AgentVisualsData data, bool forceUseFaceCache=false)TaleWorlds.MountAndBlade.AgentVisualHolder
RefreshWithNewEquipment(Equipment equipment)TaleWorlds.MountAndBlade.AgentVisualHolder
SetAction(ActionIndexCache actionName, float startProgress=0.0f, bool forceFaceMorphRestart=true)TaleWorlds.MountAndBlade.AgentVisualHolder
SetBodyProperties(BodyProperties bodyProperties)TaleWorlds.MountAndBlade.AgentVisualHolder
SetCharacterObjectID(string id)TaleWorlds.MountAndBlade.AgentVisualHolder
SetClothingColors(uint color1, uint color2)TaleWorlds.MountAndBlade.AgentVisualHolder
SetFrame(ref MatrixFrame frame)TaleWorlds.MountAndBlade.AgentVisualHolder