M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
BodyGenerator (BasicCharacterObject troop) | |
FaceGenerationParams | InitBodyGenerator (bool isDressed) |
void | RefreshFace (FaceGenerationParams faceGenerationParams, bool hasEquipment) |
void | SaveCurrentCharacter () |
Public Attributes | |
BodyProperties | CurrentBodyProperties |
BodyProperties | BodyPropertiesMin |
BodyProperties | BodyPropertiesMax |
int | Race |
bool | IsFemale |
Static Public Attributes | |
const string | FaceGenTeethAnimationName = "facegen_teeth" |
Properties | |
BasicCharacterObject | Character [get] |
TaleWorlds.MountAndBlade.BodyGenerator.BodyGenerator | ( | BasicCharacterObject | troop | ) |
FaceGenerationParams TaleWorlds.MountAndBlade.BodyGenerator.InitBodyGenerator | ( | bool | isDressed | ) |
void TaleWorlds.MountAndBlade.BodyGenerator.RefreshFace | ( | FaceGenerationParams | faceGenerationParams, |
bool | hasEquipment | ||
) |
void TaleWorlds.MountAndBlade.BodyGenerator.SaveCurrentCharacter | ( | ) |
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static |
BodyProperties TaleWorlds.MountAndBlade.BodyGenerator.CurrentBodyProperties |
BodyProperties TaleWorlds.MountAndBlade.BodyGenerator.BodyPropertiesMin |
BodyProperties TaleWorlds.MountAndBlade.BodyGenerator.BodyPropertiesMax |
int TaleWorlds.MountAndBlade.BodyGenerator.Race |
bool TaleWorlds.MountAndBlade.BodyGenerator.IsFemale |
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get |