M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Types | |
enum | GameType { Single = 0 , MultiClient = 1 , MultiServer = 2 , MultiClientServer = 3 , SingleReplay = 4 , SingleRecord = 5 } |
enum | TimeType { Application = 0 , Mission = 1 } |
Static Public Member Functions | |
static void | PauseGameEngine () |
static void | UnPauseGameEngine () |
static float | GetApplicationTime () |
Gets the time since application start. | |
static float | GetTotalMissionTime () |
Gets the time sum of all missions since application start. | |
static void | FixSkeletons () |
static void | CheckResourceModifications () |
static int | Hash (int i, object o) |
Properties | |
static GameType | CurrentGameType [get, set] |
static bool | IsDebugMode [get] |
static bool | IsPaused [get] |
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