GetAccessiblePointNearPosition(Scene mapScene, Vec2 position, float radius) | TaleWorlds.MountAndBlade.MBMapScene | static |
GetBattleSceneIndexMap(Scene mapScene, ref Byte[] indexData, ref int width, ref int height) | TaleWorlds.MountAndBlade.MBMapScene | static |
GetColorGradeGridData(Scene mapScene, Byte[] gridData, string textureName) | TaleWorlds.MountAndBlade.MBMapScene | static |
GetFaceIndexForMultiplePositions(Scene mapScene, int movedPartyCount, float[] positionArray, PathFaceRecord[] resultArray, bool check_if_disabled, bool check_height) | TaleWorlds.MountAndBlade.MBMapScene | static |
GetGlobalIlluminationOfString(Scene mapScene, string value) | TaleWorlds.MountAndBlade.MBMapScene | static |
GetMouseVisible() | TaleWorlds.MountAndBlade.MBMapScene | static |
GetSeasonTimeFactor(Scene mapScene) | TaleWorlds.MountAndBlade.MBMapScene | static |
LoadAtmosphereData(Scene mapScene) | TaleWorlds.MountAndBlade.MBMapScene | static |
RemoveZeroCornerBodies(Scene mapScene) | TaleWorlds.MountAndBlade.MBMapScene | static |
SendMouseKeyEvent(int mouseKeyId, bool isDown) | TaleWorlds.MountAndBlade.MBMapScene | static |
SetFrameForAtmosphere(Scene mapScene, float tod, float cameraElevation, bool forceLoadTextures) | TaleWorlds.MountAndBlade.MBMapScene | static |
SetMousePos(int posX, int posY) | TaleWorlds.MountAndBlade.MBMapScene | static |
SetSeasonTimeFactor(Scene mapScene, float seasonTimeFactor) | TaleWorlds.MountAndBlade.MBMapScene | static |
SetSoundParameters(Scene mapScene, float tod, int season, float cameraHeight) | TaleWorlds.MountAndBlade.MBMapScene | static |
SetTerrainDynamicParams(Scene mapScene, Vec3 dynamic_params) | TaleWorlds.MountAndBlade.MBMapScene | static |
TickAmbientSounds(Scene mapScene, int terrainType) | TaleWorlds.MountAndBlade.MBMapScene | static |
TickStepSound(Scene mapScene, MBAgentVisuals visuals, int terrainType, int soundType) | TaleWorlds.MountAndBlade.MBMapScene | static |
TickVisuals(Scene mapScene, float tod, Mesh[] tickedMapMeshes) | TaleWorlds.MountAndBlade.MBMapScene | static |
ValidateTerrainSoundIds() | TaleWorlds.MountAndBlade.MBMapScene | static |