M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Types | |
enum | MusicMood { None = -1 , LocationStandardDay = 1 , AseraiTeaser = 4 , Arena = 6 , CombatTurnsOutNegative = 9 , CombatMediumSize = 10 , CombatTurnsOutPositive = 11 , CombatSmallSize = 12 , CombatSiege = 13 , CombatNegativeEvent = 14 , CombatPositiveEvent = 15 , BattaniaTeaser = 17 , SturgiaTeaser = 19 , KhuzaitTeaser = 21 , EmpireTeaser = 23 , VlandiaTeaser = 25 , BattleDefeated = 26 , CombatPaganA = 27 } |
Static Public Member Functions | |
static void | Initialize () |
static void | SetMood (MusicMood moodType, float intensity, bool holdIntensity, bool immediately=false) |
static MusicMood | GetCurrentMood () |
static void | Update (float dt) |
static void | StopMusic (bool immediately) |
static float | GetCurrentIntensity () |
static void | EnterMenuMode (int menuThemeID) |
static void | LeaveMenuMode () |
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