Inherits IDictionary< string, ICollection< Vec2 > >, and INotifyCollectionChanged.
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IEnumerator< KeyValuePair< string, ICollection< Vec2 > > > | GetEnumerator () |
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float | GetBoundaryRadius (string name) |
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void | GetOrientedBoundariesBox (out Vec2 boxMinimum, out Vec2 boxMaximum, float rotationInRadians=0f) |
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void | Add (KeyValuePair< string, ICollection< Vec2 > > item) |
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void | Clear () |
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bool | Contains (KeyValuePair< string, ICollection< Vec2 > > item) |
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void | CopyTo (KeyValuePair< string, ICollection< Vec2 > >[] array, int arrayIndex) |
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bool | Remove (KeyValuePair< string, ICollection< Vec2 > > item) |
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void | Add (string name, ICollection< Vec2 > points) |
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void | Add (string name, ICollection< Vec2 > points, bool isAllowanceInside) |
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bool | ContainsKey (string name) |
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bool | Remove (string name) |
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bool | TryGetValue (string name, out ICollection< Vec2 > points) |
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◆ GetEnumerator()
IEnumerator< KeyValuePair< string, ICollection< Vec2 > > > TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.GetEnumerator |
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| ) |
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◆ GetBoundaryRadius()
float TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.GetBoundaryRadius |
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string |
name | ) |
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◆ GetOrientedBoundariesBox()
void TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.GetOrientedBoundariesBox |
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out Vec2 |
boxMinimum, |
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out Vec2 |
boxMaximum, |
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float |
rotationInRadians = 0f |
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) |
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◆ Add() [1/3]
void TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Add |
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KeyValuePair< string, ICollection< Vec2 > > |
item | ) |
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◆ Clear()
void TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Clear |
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◆ Contains()
bool TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Contains |
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KeyValuePair< string, ICollection< Vec2 > > |
item | ) |
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◆ CopyTo()
void TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.CopyTo |
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KeyValuePair< string, ICollection< Vec2 > >[] |
array, |
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int |
arrayIndex |
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) |
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◆ Remove() [1/2]
bool TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Remove |
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KeyValuePair< string, ICollection< Vec2 > > |
item | ) |
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◆ Add() [2/3]
void TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Add |
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string |
name, |
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ICollection< Vec2 > |
points |
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) |
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◆ Add() [3/3]
void TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Add |
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string |
name, |
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ICollection< Vec2 > |
points, |
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bool |
isAllowanceInside |
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) |
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◆ ContainsKey()
bool TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.ContainsKey |
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string |
name | ) |
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◆ Remove() [2/2]
bool TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Remove |
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string |
name | ) |
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◆ TryGetValue()
bool TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.TryGetValue |
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string |
name, |
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out ICollection< Vec2 > |
points |
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) |
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◆ Count
int TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Count |
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get |
◆ IsReadOnly
bool TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.IsReadOnly |
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get |
◆ Keys
ICollection<string> TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Keys |
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get |
◆ Values
ICollection<ICollection<Vec2> > TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.Values |
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get |
◆ this[string name]
ICollection<Vec2> TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.this[string name] |
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getset |
◆ CollectionChanged
NotifyCollectionChangedEventHandler TaleWorlds.MountAndBlade.Mission.MBBoundaryCollection.CollectionChanged |