Inherits TaleWorlds.Core.ICommunicator.
◆ SetRelevantGameOptions()
void TaleWorlds.MountAndBlade.NetworkCommunicator.SetRelevantGameOptions |
( |
bool |
sendMeBloodEvents, |
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bool |
sendMeSoundEvents |
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) |
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◆ GetHost()
uint TaleWorlds.MountAndBlade.NetworkCommunicator.GetHost |
( |
| ) |
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◆ GetReversedHost()
uint TaleWorlds.MountAndBlade.NetworkCommunicator.GetReversedHost |
( |
| ) |
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◆ GetPort()
ushort TaleWorlds.MountAndBlade.NetworkCommunicator.GetPort |
( |
| ) |
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◆ UpdateConnectionInfoForReconnect()
void TaleWorlds.MountAndBlade.NetworkCommunicator.UpdateConnectionInfoForReconnect |
( |
PlayerConnectionInfo |
playerConnectionInfo, |
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bool |
isAdmin |
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) |
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◆ UpdateIndexForReconnectingPlayer()
void TaleWorlds.MountAndBlade.NetworkCommunicator.UpdateIndexForReconnectingPlayer |
( |
int |
newIndex | ) |
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◆ VirtualPlayer
VirtualPlayer TaleWorlds.MountAndBlade.NetworkCommunicator.VirtualPlayer |
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get |
◆ PlayerConnectionInfo
◆ QuitFromMission
bool TaleWorlds.MountAndBlade.NetworkCommunicator.QuitFromMission |
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getset |
◆ SessionKey
int TaleWorlds.MountAndBlade.NetworkCommunicator.SessionKey |
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get |
◆ JustReconnecting
bool TaleWorlds.MountAndBlade.NetworkCommunicator.JustReconnecting |
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get |
◆ AveragePingInMilliseconds
double TaleWorlds.MountAndBlade.NetworkCommunicator.AveragePingInMilliseconds |
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get |
◆ AverageLossPercent
double TaleWorlds.MountAndBlade.NetworkCommunicator.AverageLossPercent |
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get |
◆ IsMine
bool TaleWorlds.MountAndBlade.NetworkCommunicator.IsMine |
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get |
◆ IsAdmin
bool TaleWorlds.MountAndBlade.NetworkCommunicator.IsAdmin |
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get |
◆ Index
int TaleWorlds.MountAndBlade.NetworkCommunicator.Index |
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get |
◆ UserName
string TaleWorlds.MountAndBlade.NetworkCommunicator.UserName |
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get |
◆ ControlledAgent
Agent TaleWorlds.MountAndBlade.NetworkCommunicator.ControlledAgent |
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getset |
◆ IsMuted
bool TaleWorlds.MountAndBlade.NetworkCommunicator.IsMuted |
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getset |
◆ ForcedAvatarIndex
int TaleWorlds.MountAndBlade.NetworkCommunicator.ForcedAvatarIndex = -1 |
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getset |
◆ IsNetworkActive
bool TaleWorlds.MountAndBlade.NetworkCommunicator.IsNetworkActive |
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get |
◆ IsConnectionActive
bool TaleWorlds.MountAndBlade.NetworkCommunicator.IsConnectionActive |
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get |
◆ IsSynchronized
bool TaleWorlds.MountAndBlade.NetworkCommunicator.IsSynchronized |
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getset |
◆ IsServerPeer
bool TaleWorlds.MountAndBlade.NetworkCommunicator.IsServerPeer |
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get |
◆ ServerPerformanceProblemState
NetworkMessages.FromServer.ServerPerformanceState TaleWorlds.MountAndBlade.NetworkCommunicator.ServerPerformanceProblemState |
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get |
◆ OnPeerComponentAdded
◆ OnPeerSynchronized
◆ OnPeerAveragePingUpdated