Inherits TaleWorlds.MountAndBlade.UsableMachineAIBase.
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Static Public Member Functions inherited from TaleWorlds.MountAndBlade.UsableMachineAIBase |
static Agent | GetSuitableAgentForStandingPoint (UsableMachine usableMachine, StandingPoint standingPoint, IEnumerable< Agent > agents, List< Agent > usedAgents) |
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static Agent | GetSuitableAgentForStandingPoint (UsableMachine usableMachine, StandingPoint standingPoint, List< ValueTuple< Agent, float > > agents, List< Agent > usedAgents, float weight) |
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Protected Member Functions inherited from TaleWorlds.MountAndBlade.UsableMachineAIBase |
| UsableMachineAIBase (UsableMachine usableMachine) |
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virtual void | OnTick (Agent agentToCompareTo, Formation formationToCompareTo, Team potentialUsersTeam, float dt) |
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virtual void | HandleAgentStopUsingStandingPoint (Agent agent, StandingPoint standingPoint) |
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Protected Attributes inherited from TaleWorlds.MountAndBlade.UsableMachineAIBase |
readonly UsableMachine | UsableMachine |
| The object which ai agents are/will be using.
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◆ SiegeLadderAI()
TaleWorlds.MountAndBlade.SiegeLadderAI.SiegeLadderAI |
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SiegeLadder |
ladder | ) |
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◆ Ladder
SiegeLadder TaleWorlds.MountAndBlade.SiegeLadderAI.Ladder |
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get |
◆ HasActionCompleted
override bool TaleWorlds.MountAndBlade.SiegeLadderAI.HasActionCompleted |
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get |
◆ NextOrder
override MovementOrder TaleWorlds.MountAndBlade.SiegeLadderAI.NextOrder |
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getprotected |