M&B: Bannerlord 1.1.0
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TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType Class Reference

Static Public Attributes

static readonly SkinVoiceType Grunt = new SkinVoiceType("Grunt")
 
static readonly SkinVoiceType Jump = new SkinVoiceType("Jump")
 
static readonly SkinVoiceType Yell = new SkinVoiceType("Yell")
 
static readonly SkinVoiceType Pain = new SkinVoiceType("Pain")
 
static readonly SkinVoiceType Death = new SkinVoiceType("Death")
 
static readonly SkinVoiceType Stun = new SkinVoiceType("Stun")
 
static readonly SkinVoiceType Fear = new SkinVoiceType("Fear")
 
static readonly SkinVoiceType Climb = new SkinVoiceType("Climb")
 
static readonly SkinVoiceType Focus = new SkinVoiceType("Focus")
 
static readonly SkinVoiceType Debacle = new SkinVoiceType("Debacle")
 
static readonly SkinVoiceType Victory = new SkinVoiceType("Victory")
 
static readonly SkinVoiceType HorseStop = new SkinVoiceType("HorseStop")
 
static readonly SkinVoiceType HorseRally = new SkinVoiceType("HorseRally")
 
static readonly SkinVoiceType Infantry = new SkinVoiceType("Infantry")
 
static readonly SkinVoiceType Cavalry = new SkinVoiceType("Cavalry")
 
static readonly SkinVoiceType Archers = new SkinVoiceType("Archers")
 
static readonly SkinVoiceType HorseArchers = new SkinVoiceType("HorseArchers")
 
static readonly SkinVoiceType Everyone = new SkinVoiceType("Everyone")
 
static readonly SkinVoiceType MixedFormation = new SkinVoiceType("Mixed")
 
static readonly SkinVoiceType Move = new SkinVoiceType("Move")
 
static readonly SkinVoiceType Follow = new SkinVoiceType("Follow")
 
static readonly SkinVoiceType Charge = new SkinVoiceType("Charge")
 
static readonly SkinVoiceType Advance = new SkinVoiceType("Advance")
 
static readonly SkinVoiceType FallBack = new SkinVoiceType("FallBack")
 
static readonly SkinVoiceType Stop = new SkinVoiceType("Stop")
 
static readonly SkinVoiceType Retreat = new SkinVoiceType("Retreat")
 
static readonly SkinVoiceType Mount = new SkinVoiceType("Mount")
 
static readonly SkinVoiceType Dismount = new SkinVoiceType("Dismount")
 
static readonly SkinVoiceType FireAtWill = new SkinVoiceType("FireAtWill")
 
static readonly SkinVoiceType HoldFire = new SkinVoiceType("HoldFire")
 
static readonly SkinVoiceType PickSpears = new SkinVoiceType("PickSpears")
 
static readonly SkinVoiceType PickDefault = new SkinVoiceType("PickDefault")
 
static readonly SkinVoiceType FaceEnemy = new SkinVoiceType("FaceEnemy")
 
static readonly SkinVoiceType FaceDirection = new SkinVoiceType("FaceDirection")
 
static readonly SkinVoiceType UseSiegeWeapon = new SkinVoiceType("UseSiegeWeapon")
 
static readonly SkinVoiceType UseLadders = new SkinVoiceType("UseLadders")
 
static readonly SkinVoiceType AttackGate = new SkinVoiceType("AttackGate")
 
static readonly SkinVoiceType CommandDelegate = new SkinVoiceType("CommandDelegate")
 
static readonly SkinVoiceType CommandUndelegate = new SkinVoiceType("CommandUndelegate")
 
static readonly SkinVoiceType FormLine = new SkinVoiceType("FormLine")
 
static readonly SkinVoiceType FormShieldWall = new SkinVoiceType("FormShieldWall")
 
static readonly SkinVoiceType FormLoose = new SkinVoiceType("FormLoose")
 
static readonly SkinVoiceType FormCircle = new SkinVoiceType("FormCircle")
 
static readonly SkinVoiceType FormSquare = new SkinVoiceType("FormSquare")
 
static readonly SkinVoiceType FormSkein = new SkinVoiceType("FormSkein")
 
static readonly SkinVoiceType FormColumn = new SkinVoiceType("FormColumn")
 
static readonly SkinVoiceType FormScatter = new SkinVoiceType("FormScatter")
 
static readonly SkinVoiceType[] MpBarks
 
static readonly SkinVoiceType MpDefend = MpBarks[0]
 
static readonly SkinVoiceType MpAttack = MpBarks[1]
 
static readonly SkinVoiceType MpHelp = MpBarks[2]
 
static readonly SkinVoiceType MpSpot = MpBarks[3]
 
static readonly SkinVoiceType MpThanks = MpBarks[4]
 
static readonly SkinVoiceType MpSorry = MpBarks[5]
 
static readonly SkinVoiceType MpAffirmative = MpBarks[6]
 
static readonly SkinVoiceType MpNegative = MpBarks[7]
 
static readonly SkinVoiceType MpRegroup = MpBarks[8]
 
static readonly SkinVoiceType Idle = new SkinVoiceType("Idle")
 
static readonly SkinVoiceType Neigh = new SkinVoiceType("Neigh")
 
static readonly SkinVoiceType Collide = new SkinVoiceType("Collide")
 

Member Data Documentation

◆ Grunt

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Grunt = new SkinVoiceType("Grunt")
static

◆ Jump

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Jump = new SkinVoiceType("Jump")
static

◆ Yell

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Yell = new SkinVoiceType("Yell")
static

◆ Pain

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Pain = new SkinVoiceType("Pain")
static

◆ Death

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Death = new SkinVoiceType("Death")
static

◆ Stun

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Stun = new SkinVoiceType("Stun")
static

◆ Fear

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Fear = new SkinVoiceType("Fear")
static

◆ Climb

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Climb = new SkinVoiceType("Climb")
static

◆ Focus

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Focus = new SkinVoiceType("Focus")
static

◆ Debacle

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Debacle = new SkinVoiceType("Debacle")
static

◆ Victory

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Victory = new SkinVoiceType("Victory")
static

◆ HorseStop

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.HorseStop = new SkinVoiceType("HorseStop")
static

◆ HorseRally

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.HorseRally = new SkinVoiceType("HorseRally")
static

◆ Infantry

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Infantry = new SkinVoiceType("Infantry")
static

◆ Cavalry

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Cavalry = new SkinVoiceType("Cavalry")
static

◆ Archers

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Archers = new SkinVoiceType("Archers")
static

◆ HorseArchers

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.HorseArchers = new SkinVoiceType("HorseArchers")
static

◆ Everyone

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Everyone = new SkinVoiceType("Everyone")
static

◆ MixedFormation

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MixedFormation = new SkinVoiceType("Mixed")
static

◆ Move

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Move = new SkinVoiceType("Move")
static

◆ Follow

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Follow = new SkinVoiceType("Follow")
static

◆ Charge

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Charge = new SkinVoiceType("Charge")
static

◆ Advance

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Advance = new SkinVoiceType("Advance")
static

◆ FallBack

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FallBack = new SkinVoiceType("FallBack")
static

◆ Stop

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Stop = new SkinVoiceType("Stop")
static

◆ Retreat

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Retreat = new SkinVoiceType("Retreat")
static

◆ Mount

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Mount = new SkinVoiceType("Mount")
static

◆ Dismount

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Dismount = new SkinVoiceType("Dismount")
static

◆ FireAtWill

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FireAtWill = new SkinVoiceType("FireAtWill")
static

◆ HoldFire

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.HoldFire = new SkinVoiceType("HoldFire")
static

◆ PickSpears

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.PickSpears = new SkinVoiceType("PickSpears")
static

◆ PickDefault

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.PickDefault = new SkinVoiceType("PickDefault")
static

◆ FaceEnemy

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FaceEnemy = new SkinVoiceType("FaceEnemy")
static

◆ FaceDirection

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FaceDirection = new SkinVoiceType("FaceDirection")
static

◆ UseSiegeWeapon

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.UseSiegeWeapon = new SkinVoiceType("UseSiegeWeapon")
static

◆ UseLadders

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.UseLadders = new SkinVoiceType("UseLadders")
static

◆ AttackGate

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.AttackGate = new SkinVoiceType("AttackGate")
static

◆ CommandDelegate

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.CommandDelegate = new SkinVoiceType("CommandDelegate")
static

◆ CommandUndelegate

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.CommandUndelegate = new SkinVoiceType("CommandUndelegate")
static

◆ FormLine

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormLine = new SkinVoiceType("FormLine")
static

◆ FormShieldWall

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormShieldWall = new SkinVoiceType("FormShieldWall")
static

◆ FormLoose

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormLoose = new SkinVoiceType("FormLoose")
static

◆ FormCircle

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormCircle = new SkinVoiceType("FormCircle")
static

◆ FormSquare

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormSquare = new SkinVoiceType("FormSquare")
static

◆ FormSkein

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormSkein = new SkinVoiceType("FormSkein")
static

◆ FormColumn

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormColumn = new SkinVoiceType("FormColumn")
static

◆ FormScatter

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.FormScatter = new SkinVoiceType("FormScatter")
static

◆ MpBarks

readonly SkinVoiceType [] TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpBarks
static
Initial value:
=
{
new SkinVoiceType("MpDefend"),
new SkinVoiceType("MpAttack"),
new SkinVoiceType("MpHelp"),
new SkinVoiceType("MpSpot"),
new SkinVoiceType("MpThanks"),
new SkinVoiceType("MpSorry"),
new SkinVoiceType("MpAffirmative"),
new SkinVoiceType("MpNegative"),
new SkinVoiceType("MpRegroup"),
}

◆ MpDefend

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpDefend = MpBarks[0]
static

◆ MpAttack

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpAttack = MpBarks[1]
static

◆ MpHelp

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpHelp = MpBarks[2]
static

◆ MpSpot

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpSpot = MpBarks[3]
static

◆ MpThanks

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpThanks = MpBarks[4]
static

◆ MpSorry

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpSorry = MpBarks[5]
static

◆ MpAffirmative

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpAffirmative = MpBarks[6]
static

◆ MpNegative

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpNegative = MpBarks[7]
static

◆ MpRegroup

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.MpRegroup = MpBarks[8]
static

◆ Idle

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Idle = new SkinVoiceType("Idle")
static

◆ Neigh

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Neigh = new SkinVoiceType("Neigh")
static

◆ Collide

readonly SkinVoiceType TaleWorlds.MountAndBlade.SkinVoiceManager.VoiceType.Collide = new SkinVoiceType("Collide")
static