Inherits TaleWorlds.MountAndBlade.UsableMachineAIBase.
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static Agent | GetSuitableAgentForStandingPoint (StonePile usableMachine, StandingPoint standingPoint, List< Agent > agents, List< Agent > usedAgents) |
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static Agent | GetSuitableAgentForStandingPoint (StonePile stonePile, StandingPoint standingPoint, List< ValueTuple< Agent, float > > agents, List< Agent > usedAgents, float weight) |
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static bool | IsAgentAssignable (Agent agent) |
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Static Public Member Functions inherited from TaleWorlds.MountAndBlade.UsableMachineAIBase |
static Agent | GetSuitableAgentForStandingPoint (UsableMachine usableMachine, StandingPoint standingPoint, IEnumerable< Agent > agents, List< Agent > usedAgents) |
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static Agent | GetSuitableAgentForStandingPoint (UsableMachine usableMachine, StandingPoint standingPoint, List< ValueTuple< Agent, float > > agents, List< Agent > usedAgents, float weight) |
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◆ StonePileAI()
TaleWorlds.MountAndBlade.StonePileAI.StonePileAI |
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StonePile |
stonePile | ) |
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◆ GetSuitableAgentForStandingPoint() [1/2]
static Agent TaleWorlds.MountAndBlade.StonePileAI.GetSuitableAgentForStandingPoint |
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StonePile |
usableMachine, |
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StandingPoint |
standingPoint, |
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List< Agent > |
agents, |
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List< Agent > |
usedAgents |
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) |
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static |
◆ GetSuitableAgentForStandingPoint() [2/2]
static Agent TaleWorlds.MountAndBlade.StonePileAI.GetSuitableAgentForStandingPoint |
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StonePile |
stonePile, |
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StandingPoint |
standingPoint, |
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List< ValueTuple< Agent, float > > |
agents, |
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List< Agent > |
usedAgents, |
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float |
weight |
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) |
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static |
◆ IsAgentAssignable()
static bool TaleWorlds.MountAndBlade.StonePileAI.IsAgentAssignable |
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Agent |
agent | ) |
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◆ HandleAgentStopUsingStandingPoint()
override void TaleWorlds.MountAndBlade.StonePileAI.HandleAgentStopUsingStandingPoint |
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Agent |
agent, |
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StandingPoint |
standingPoint |
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) |
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protectedvirtual |