Inherits TaleWorlds.MountAndBlade.SpawningBehaviorBase.
◆ TeamDeathmatchSpawningBehavior()
TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.TeamDeathmatchSpawningBehavior |
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◆ Initialize()
override void TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.Initialize |
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SpawnComponent |
spawnComponent | ) |
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virtual |
◆ Clear()
override void TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.Clear |
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virtual |
◆ OnTick()
override void TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.OnTick |
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float |
dt | ) |
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virtual |
◆ SpawnAgents()
override void TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.SpawnAgents |
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protectedvirtual |
◆ AllowEarlyAgentVisualsDespawning()
override bool TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.AllowEarlyAgentVisualsDespawning |
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MissionPeer |
lobbyPeer | ) |
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virtual |
◆ GetMaximumReSpawnPeriodForPeer()
override int TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.GetMaximumReSpawnPeriodForPeer |
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MissionPeer |
peer | ) |
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virtual |
◆ IsRoundInProgress()
override bool TaleWorlds.MountAndBlade.TeamDeathmatchSpawningBehavior.IsRoundInProgress |
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protectedvirtual |