M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.BallistaView Class Reference

Inherits TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.RangedSiegeWeaponView.

Protected Member Functions

override void OnAdded (Scene scene)
 
override void StartUsingWeaponCamera ()
 
override void HandleUserCameraRotation (float dt)
 
- Protected Member Functions inherited from TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.RangedSiegeWeaponView
override void OnAdded (Scene scene)
 
override void OnMissionReset ()
 
override void OnTick (float dt)
 
virtual void HandleUserInput (float dt)
 
virtual void StartUsingWeaponCamera ()
 
virtual void HandleUserCameraRotation (float dt)
 

Additional Inherited Members

- Public Member Functions inherited from TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.RangedSiegeWeaponView
override bool IsOnTickRequired ()
 
virtual bool IsOnTickRequired ()
 
- Protected Attributes inherited from TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.RangedSiegeWeaponView
bool UsesMouseForAiming
 
- Properties inherited from TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.RangedSiegeWeaponView
RangedSiegeWeapon RangedSiegeWeapon [get]
 
MissionScreen MissionScreen [get]
 
Camera Camera [get]
 
GameEntity CameraHolder [get]
 
Agent PilotAgent [get]
 

Member Function Documentation

◆ OnAdded()

override void TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.BallistaView.OnAdded ( Scene  scene)
protectedvirtual

◆ StartUsingWeaponCamera()

override void TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.BallistaView.StartUsingWeaponCamera ( )
protectedvirtual

◆ HandleUserCameraRotation()

override void TaleWorlds.MountAndBlade.View.MissionViews.SiegeWeapon.BallistaView.HandleUserCameraRotation ( float  dt)
protectedvirtual