Inherits TaleWorlds.Engine.ScriptComponentBehavior.
◆ InterpolationType
Enumerator |
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Linear | |
EaseIn | |
EaseOut | |
EaseInOut | |
◆ OnInit()
override void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.OnInit |
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protectedvirtual |
◆ OnEditorInit()
override void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.OnEditorInit |
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protectedvirtual |
◆ Initialize()
void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.Initialize |
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◆ SetInitialState()
void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.SetInitialState |
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◆ SetPositiveState()
void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.SetPositiveState |
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◆ SetNegativeState()
void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.SetNegativeState |
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◆ SetIsReady()
void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.SetIsReady |
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bool |
isReady | ) |
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◆ GetCameraFade()
float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.GetCameraFade |
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◆ Destroy()
void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.Destroy |
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◆ GetTickRequirement()
override TickRequirement TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.GetTickRequirement |
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virtual |
◆ OnTick()
override void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.OnTick |
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float |
dt | ) |
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protectedvirtual |
◆ OnEditorTick()
override void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.OnEditorTick |
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float |
dt | ) |
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protectedvirtual |
◆ OnEditorVariableChanged()
override void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.OnEditorVariableChanged |
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string |
variableName | ) |
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protectedvirtual |
◆ LookAtEntity
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.LookAtEntity = "" |
◆ SkeletonName
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.SkeletonName = "" |
◆ BoneIndex
int TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.BoneIndex = 0 |
◆ AttachmentOffset
Vec3 TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.AttachmentOffset = new Vec3(0, 0, 0) |
◆ InitialPath
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.InitialPath = "" |
◆ InitialAnimationClip
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.InitialAnimationClip = "" |
◆ InitialSound
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.InitialSound = "event:/mission/siege/siegetower/doorland" |
◆ InitialPathStartTime
float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.InitialPathStartTime = 0.0f |
◆ InitialPathDuration
float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.InitialPathDuration = 1.0f |
◆ InitialInterpolation
◆ InitialFadeOut
bool TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.InitialFadeOut = false |
◆ PositivePath
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.PositivePath = "" |
◆ PositiveAnimationClip
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.PositiveAnimationClip = "" |
◆ PositiveSound
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.PositiveSound = "" |
◆ PositivePathStartTime
float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.PositivePathStartTime = 0.0f |
◆ PositivePathDuration
float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.PositivePathDuration = 1.0f |
◆ PositiveInterpolation
◆ PositiveFadeOut
bool TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.PositiveFadeOut = false |
◆ NegativePath
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.NegativePath = "" |
◆ NegativeAnimationClip
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.NegativeAnimationClip = "" |
◆ NegativeSound
string TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.NegativeSound = "" |
◆ NegativePathStartTime
float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.NegativePathStartTime = 0.0f |
◆ NegativePathDuration
float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.NegativePathDuration = 1.0f |
◆ NegativeInterpolation
◆ NegativeFadeOut
bool TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.NegativeFadeOut = false |
◆ TestInitial
SimpleButton TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.TestInitial |
◆ TestPositive
SimpleButton TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.TestPositive |
◆ TestNegative
SimpleButton TaleWorlds.MountAndBlade.View.Scripts.PopupSceneCameraPath.TestNegative |