M&B: Bannerlord 1.1.0
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TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence Class Reference

Inherits TaleWorlds.Engine.ScriptComponentBehavior.

Inherited by TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSwitchCameraSequence, and TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSwitchItemSequence.

Public Member Functions

void InitializeWithAgentVisuals (AgentVisuals visuals)
 
 PopupSceneSequence ()
 
override TickRequirement GetTickRequirement ()
 
virtual void OnInitialState ()
 
virtual void OnPositiveState ()
 
virtual void OnNegativeState ()
 
void SetInitialState ()
 
void SetPositiveState ()
 
void SetNegativeState ()
 
- Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void SetScriptComponentToTick (TickRequirement value)
 
void SetScriptComponentToTickMT (TickRequirement value)
 
virtual TickRequirement GetTickRequirement ()
 

Public Attributes

float InitialActivationTime
 
float PositiveActivationTime
 
float NegativeActivationTime
 

Protected Member Functions

override void OnInit ()
 This callback method is called when the object is constructed.
 
override void OnTick (float dt)
 
- Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void InvalidateWeakPointersIfValid ()
 
 ScriptComponentBehavior ()
 
virtual void OnRemoved (int removeReason)
 

Protected Attributes

AgentVisuals _agentVisuals
 
float _time
 
bool _triggered
 
int _state
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior
enum  TickRequirement : uint {
  None = 0x00000000 ,
  TickOccasionally = 0x00000001 ,
  Tick = 0x00000002 ,
  TickParallel = 0x00000004 ,
  TickParallel2 = 0x00000008
}
 
- Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior
GameEntity GameEntity [get]
 
ManagedScriptComponent ScriptComponent [get]
 
ManagedScriptHolder ManagedScriptHolder [get]
 
Scene Scene [get]
 

Constructor & Destructor Documentation

◆ PopupSceneSequence()

TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.PopupSceneSequence ( )

Member Function Documentation

◆ InitializeWithAgentVisuals()

void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.InitializeWithAgentVisuals ( AgentVisuals  visuals)

◆ OnInit()

override void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.OnInit ( )
protectedvirtual

◆ GetTickRequirement()

override TickRequirement TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.GetTickRequirement ( )
virtual

◆ OnTick()

override void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.OnTick ( float  dt)
protectedvirtual

◆ OnInitialState()

virtual void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.OnInitialState ( )
virtual

◆ OnPositiveState()

virtual void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.OnPositiveState ( )
virtual

◆ OnNegativeState()

virtual void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.OnNegativeState ( )
virtual

◆ SetInitialState()

void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.SetInitialState ( )

◆ SetPositiveState()

void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.SetPositiveState ( )

◆ SetNegativeState()

void TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.SetNegativeState ( )

Member Data Documentation

◆ InitialActivationTime

float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.InitialActivationTime

◆ PositiveActivationTime

float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.PositiveActivationTime

◆ NegativeActivationTime

float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence.NegativeActivationTime

◆ _agentVisuals

AgentVisuals TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence._agentVisuals
protected

◆ _time

float TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence._time
protected

◆ _triggered

bool TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence._triggered
protected

◆ _state

int TaleWorlds.MountAndBlade.View.Scripts.PopupSceneSequence._state
protected