M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
|
Public Member Functions | |
CharacterTableau () | |
void | OnTick (float dt) |
void | SetTargetSize (int width, int height) |
void | SetCharStringID (string charStringId) |
void | OnFinalize () |
void | SetBodyProperties (string bodyPropertiesCode) |
void | SetStanceIndex (int index) |
void | SetCustomRenderScale (float value) |
void | SetIsFemale (bool isFemale) |
void | SetIsBannerShownInBackground (bool isBannerShownInBackground) |
void | SetRace (int race) |
void | SetIdleAction (string idleAction) |
void | SetIdleFaceAnim (string idleFaceAnim) |
void | SetEquipmentCode (string equipmentCode) |
void | SetIsEquipmentAnimActive (bool value) |
void | SetMountCreationKey (string value) |
void | SetBannerCode (string value) |
void | SetArmorColor1 (uint clothColor1) |
void | SetArmorColor2 (uint clothColor2) |
void | RotateCharacter (bool value) |
void | TriggerCharacterMountPlacesSwap () |
void | OnCharacterTableauMouseMove (int mouseMoveX) |
Properties | |
Texture | Texture [get] |
TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.CharacterTableau | ( | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.OnTick | ( | float | dt | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetTargetSize | ( | int | width, |
int | height | ||
) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetCharStringID | ( | string | charStringId | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.OnFinalize | ( | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetBodyProperties | ( | string | bodyPropertiesCode | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetStanceIndex | ( | int | index | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetCustomRenderScale | ( | float | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetIsFemale | ( | bool | isFemale | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetIsBannerShownInBackground | ( | bool | isBannerShownInBackground | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetRace | ( | int | race | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetIdleAction | ( | string | idleAction | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetIdleFaceAnim | ( | string | idleFaceAnim | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetEquipmentCode | ( | string | equipmentCode | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetIsEquipmentAnimActive | ( | bool | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetMountCreationKey | ( | string | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetBannerCode | ( | string | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetArmorColor1 | ( | uint | clothColor1 | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.SetArmorColor2 | ( | uint | clothColor2 | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.RotateCharacter | ( | bool | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.TriggerCharacterMountPlacesSwap | ( | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.CharacterTableau.OnCharacterTableauMouseMove | ( | int | mouseMoveX | ) |
|
get |