M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
ItemTableau () | |
void | SetTargetSize (int width, int height) |
void | OnFinalize () |
void | SetStringId (string stringId) |
void | SetAmmo (int ammo) |
void | SetAverageUnitCost (int averageUnitCost) |
void | SetItemModifierId (string itemModifierId) |
void | SetBannerCode (string bannerCode) |
void | Recalculate () |
void | Initialize () |
void | RotateItem (bool value) |
void | RotateItemVerticalWithAmount (float value) |
void | RotateItemHorizontalWithAmount (float value) |
void | OnTick (float dt) |
void | SetInitialTiltRotation (float amount) |
void | SetInitialPanRotation (float amount) |
void | Zoom (double value) |
void | SetItem (ItemRosterElement itemRosterElement) |
Protected Member Functions | |
void | SetEnabled (bool enabled) |
Properties | |
Texture | Texture [get] |
TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.ItemTableau | ( | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetTargetSize | ( | int | width, |
int | height | ||
) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.OnFinalize | ( | ) |
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protected |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetStringId | ( | string | stringId | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetAmmo | ( | int | ammo | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetAverageUnitCost | ( | int | averageUnitCost | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetItemModifierId | ( | string | itemModifierId | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetBannerCode | ( | string | bannerCode | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.Recalculate | ( | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.Initialize | ( | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.RotateItem | ( | bool | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.RotateItemVerticalWithAmount | ( | float | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.RotateItemHorizontalWithAmount | ( | float | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.OnTick | ( | float | dt | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetInitialTiltRotation | ( | float | amount | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetInitialPanRotation | ( | float | amount | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.Zoom | ( | double | value | ) |
void TaleWorlds.MountAndBlade.View.Tableaus.ItemTableau.SetItem | ( | ItemRosterElement | itemRosterElement | ) |
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get |