| Category | TaleWorlds.TwoDimension.SpritePart | |
| DrawSpritePart(float screenX, float screenY, float[] outVertices, float[] outUvs, int verticesStartIndex, int uvsStartIndex) | TaleWorlds.TwoDimension.SpritePart | |
| DrawSpritePart(float screenX, float screenY, float[] outVertices, float[] outUvs, int verticesStartIndex, int uvsStartIndex, float scale, float customWidth, float customHeight, bool horizontalFlip, bool verticalFlip) | TaleWorlds.TwoDimension.SpritePart | |
| FillTextureCoordinates(float[] outUVs, int uvsStartIndex, bool horizontalFlip, bool verticalFlip) | TaleWorlds.TwoDimension.SpritePart | |
| Height | TaleWorlds.TwoDimension.SpritePart | |
| MaxU | TaleWorlds.TwoDimension.SpritePart | |
| MaxV | TaleWorlds.TwoDimension.SpritePart | |
| MinU | TaleWorlds.TwoDimension.SpritePart | |
| MinV | TaleWorlds.TwoDimension.SpritePart | |
| Name | TaleWorlds.TwoDimension.SpritePart | |
| SheetHeight | TaleWorlds.TwoDimension.SpritePart | |
| SheetID | TaleWorlds.TwoDimension.SpritePart | |
| SheetWidth | TaleWorlds.TwoDimension.SpritePart | |
| SheetX | TaleWorlds.TwoDimension.SpritePart | |
| SheetY | TaleWorlds.TwoDimension.SpritePart | |
| SpritePart(string name, SpriteCategory category, int width, int height) | TaleWorlds.TwoDimension.SpritePart | |
| Texture | TaleWorlds.TwoDimension.SpritePart | |
| UpdateInitValues() | TaleWorlds.TwoDimension.SpritePart | |
| Width | TaleWorlds.TwoDimension.SpritePart | |