M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameState.IMenuContextHandler Member List

This is the complete list of members for TaleWorlds.CampaignSystem.GameState.IMenuContextHandler, including all inherited members.

OnAmbientSoundIDSet(string ambientSoundID)TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnBackgroundMeshNameSet(string name)TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnHourlyTick()TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnMenuActivate()TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnMenuCreate()TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnOpenRecruitVolunteers()TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnOpenTournamentLeaderboard()TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnOpenTownManagement()TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnOpenTroopSelection(TroopRoster fullRoster, TroopRoster initialSelections, Func< CharacterObject, bool > canChangeStatusOfTroop, Action< TroopRoster > onDone, int maxSelectableTroopCount, int minSelectableTroopCount=1)TaleWorlds.CampaignSystem.GameState.IMenuContextHandler
OnPanelSoundIDSet(string panelSoundID)TaleWorlds.CampaignSystem.GameState.IMenuContextHandler