Inherited by SandBox.View.Menu.MenuViewContext.
◆ OnBackgroundMeshNameSet()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnBackgroundMeshNameSet |
( |
string |
name | ) |
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◆ OnOpenTownManagement()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnOpenTownManagement |
( |
| ) |
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◆ OnOpenRecruitVolunteers()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnOpenRecruitVolunteers |
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| ) |
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◆ OnOpenTournamentLeaderboard()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnOpenTournamentLeaderboard |
( |
| ) |
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◆ OnOpenTroopSelection()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnOpenTroopSelection |
( |
TroopRoster |
fullRoster, |
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TroopRoster |
initialSelections, |
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Func< CharacterObject, bool > |
canChangeStatusOfTroop, |
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Action< TroopRoster > |
onDone, |
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int |
maxSelectableTroopCount, |
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int |
minSelectableTroopCount = 1 |
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) |
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◆ OnMenuCreate()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnMenuCreate |
( |
| ) |
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◆ OnMenuActivate()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnMenuActivate |
( |
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◆ OnHourlyTick()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnHourlyTick |
( |
| ) |
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◆ OnPanelSoundIDSet()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnPanelSoundIDSet |
( |
string |
panelSoundID | ) |
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◆ OnAmbientSoundIDSet()
void TaleWorlds.CampaignSystem.GameState.IMenuContextHandler.OnAmbientSoundIDSet |
( |
string |
ambientSoundID | ) |
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