M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.IAgentVisual Member List

This is the complete list of members for TaleWorlds.MountAndBlade.IAgentVisual, including all inherited members.

GetBodyProperties()TaleWorlds.MountAndBlade.IAgentVisual
GetCharacterObjectID()TaleWorlds.MountAndBlade.IAgentVisual
GetClothingColors(out uint color1, out uint color2)TaleWorlds.MountAndBlade.IAgentVisual
GetCopyAgentVisualsData()TaleWorlds.MountAndBlade.IAgentVisual
GetEquipment()TaleWorlds.MountAndBlade.IAgentVisual
GetFrame()TaleWorlds.MountAndBlade.IAgentVisual
GetIsFemale()TaleWorlds.MountAndBlade.IAgentVisual
GetVisuals()TaleWorlds.MountAndBlade.IAgentVisual
Refresh(bool needBatchedVersionForWeaponMeshes, AgentVisualsData data, bool forceUseFaceCache=false)TaleWorlds.MountAndBlade.IAgentVisual
SetAction(ActionIndexCache actionName, float startProgress=0.0f, bool forceFaceMorphRestart=true)TaleWorlds.MountAndBlade.IAgentVisual
SetBodyProperties(BodyProperties bodyProperties)TaleWorlds.MountAndBlade.IAgentVisual
SetCharacterObjectID(string id)TaleWorlds.MountAndBlade.IAgentVisual
SetClothingColors(uint color1, uint color2)TaleWorlds.MountAndBlade.IAgentVisual