M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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This is the complete list of members for TaleWorlds.MountAndBlade.IAgentVisual, including all inherited members.
GetBodyProperties() | TaleWorlds.MountAndBlade.IAgentVisual | |
GetCharacterObjectID() | TaleWorlds.MountAndBlade.IAgentVisual | |
GetClothingColors(out uint color1, out uint color2) | TaleWorlds.MountAndBlade.IAgentVisual | |
GetCopyAgentVisualsData() | TaleWorlds.MountAndBlade.IAgentVisual | |
GetEquipment() | TaleWorlds.MountAndBlade.IAgentVisual | |
GetFrame() | TaleWorlds.MountAndBlade.IAgentVisual | |
GetIsFemale() | TaleWorlds.MountAndBlade.IAgentVisual | |
GetVisuals() | TaleWorlds.MountAndBlade.IAgentVisual | |
Refresh(bool needBatchedVersionForWeaponMeshes, AgentVisualsData data, bool forceUseFaceCache=false) | TaleWorlds.MountAndBlade.IAgentVisual | |
SetAction(ActionIndexCache actionName, float startProgress=0.0f, bool forceFaceMorphRestart=true) | TaleWorlds.MountAndBlade.IAgentVisual | |
SetBodyProperties(BodyProperties bodyProperties) | TaleWorlds.MountAndBlade.IAgentVisual | |
SetCharacterObjectID(string id) | TaleWorlds.MountAndBlade.IAgentVisual | |
SetClothingColors(uint color1, uint color2) | TaleWorlds.MountAndBlade.IAgentVisual |