M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
PawnInformation (int x, bool inSpawn, bool topPawn, PawnPuluc.MovementState state, List< PawnPuluc > pawnsBelow, bool captured, Vec3 position, PawnPuluc capturedBy) | |
Public Attributes | |
readonly int | X |
readonly bool | IsInSpawn |
readonly bool | IsTopPawn |
readonly bool | IsCaptured |
readonly PawnPuluc.MovementState | State |
readonly List< PawnPuluc > | PawnsBelow |
readonly Vec3 | Position |
readonly PawnPuluc | CapturedBy |
SandBox.BoardGames.BoardGamePuluc.PawnInformation.PawnInformation | ( | int | x, |
bool | inSpawn, | ||
bool | topPawn, | ||
PawnPuluc::MovementState | state, | ||
List< PawnPuluc > | pawnsBelow, | ||
bool | captured, | ||
Vec3 | position, | ||
PawnPuluc | capturedBy | ||
) |
readonly int SandBox.BoardGames.BoardGamePuluc.PawnInformation.X |
readonly bool SandBox.BoardGames.BoardGamePuluc.PawnInformation.IsInSpawn |
readonly bool SandBox.BoardGames.BoardGamePuluc.PawnInformation.IsTopPawn |
readonly bool SandBox.BoardGames.BoardGamePuluc.PawnInformation.IsCaptured |
readonly PawnPuluc.MovementState SandBox.BoardGames.BoardGamePuluc.PawnInformation.State |
readonly List<PawnPuluc> SandBox.BoardGames.BoardGamePuluc.PawnInformation.PawnsBelow |
readonly Vec3 SandBox.BoardGames.BoardGamePuluc.PawnInformation.Position |
readonly PawnPuluc SandBox.BoardGames.BoardGamePuluc.PawnInformation.CapturedBy |