M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
PanelScreenStatus (ScreenBase screen) | |
Public Attributes | |
readonly bool | IsCharacterScreenOpen |
readonly bool | IsPartyScreenOpen |
readonly bool | IsQuestsScreenOpen |
readonly bool | IsInventoryScreenOpen |
readonly bool | IsClanScreenOpen |
readonly bool | IsKingdomScreenOpen |
readonly bool | IsAnyPanelScreenOpen |
readonly bool | IsCurrentScreenLocksNavigation |
SandBox.GauntletUI.Map.PanelScreenStatus.PanelScreenStatus | ( | ScreenBase | screen | ) |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsCharacterScreenOpen |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsPartyScreenOpen |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsQuestsScreenOpen |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsInventoryScreenOpen |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsClanScreenOpen |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsKingdomScreenOpen |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsAnyPanelScreenOpen |
readonly bool SandBox.GauntletUI.Map.PanelScreenStatus.IsCurrentScreenLocksNavigation |