M&B: Bannerlord 1.1.0
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SandBox.View.Map.MapCameraView.InputInformation Struct Reference

Public Attributes

bool IsMainPartyValid
 
bool IsMapReady
 
bool IsControlDown
 
bool IsMouseActive
 
bool CheatModeEnabled
 
bool LeftMouseButtonPressed
 
bool LeftMouseButtonDown
 
bool LeftMouseButtonReleased
 
bool MiddleMouseButtonDown
 
bool RightMouseButtonDown
 
bool RotateLeftKeyDown
 
bool RotateRightKeyDown
 
bool PartyMoveUpKey
 
bool PartyMoveDownKey
 
bool PartyMoveLeftKey
 
bool PartyMoveRightKey
 
bool CameraFollowModeKeyPressed
 
bool LeftButtonDraggingMode
 
bool IsInMenu
 
bool RayCastForClosestEntityOrTerrainCondition
 
float MapZoomIn
 
float MapZoomOut
 
float DeltaMouseScroll
 
float MouseSensitivity
 
float MouseMoveX
 
float MouseMoveY
 
float HorizontalCameraInput
 
float RX
 
float RY
 
float RS
 
float Dt
 
Vec2 MousePositionPixel
 
Vec2 ClickedPositionPixel
 
Vec3 ClickedPosition
 
Vec3 ProjectedPosition
 
Vec3 WorldMouseNear
 
Vec3 WorldMouseFar
 

Member Data Documentation

◆ IsMainPartyValid

bool SandBox.View.Map.MapCameraView.InputInformation.IsMainPartyValid

◆ IsMapReady

bool SandBox.View.Map.MapCameraView.InputInformation.IsMapReady

◆ IsControlDown

bool SandBox.View.Map.MapCameraView.InputInformation.IsControlDown

◆ IsMouseActive

bool SandBox.View.Map.MapCameraView.InputInformation.IsMouseActive

◆ CheatModeEnabled

bool SandBox.View.Map.MapCameraView.InputInformation.CheatModeEnabled

◆ LeftMouseButtonPressed

bool SandBox.View.Map.MapCameraView.InputInformation.LeftMouseButtonPressed

◆ LeftMouseButtonDown

bool SandBox.View.Map.MapCameraView.InputInformation.LeftMouseButtonDown

◆ LeftMouseButtonReleased

bool SandBox.View.Map.MapCameraView.InputInformation.LeftMouseButtonReleased

◆ MiddleMouseButtonDown

bool SandBox.View.Map.MapCameraView.InputInformation.MiddleMouseButtonDown

◆ RightMouseButtonDown

bool SandBox.View.Map.MapCameraView.InputInformation.RightMouseButtonDown

◆ RotateLeftKeyDown

bool SandBox.View.Map.MapCameraView.InputInformation.RotateLeftKeyDown

◆ RotateRightKeyDown

bool SandBox.View.Map.MapCameraView.InputInformation.RotateRightKeyDown

◆ PartyMoveUpKey

bool SandBox.View.Map.MapCameraView.InputInformation.PartyMoveUpKey

◆ PartyMoveDownKey

bool SandBox.View.Map.MapCameraView.InputInformation.PartyMoveDownKey

◆ PartyMoveLeftKey

bool SandBox.View.Map.MapCameraView.InputInformation.PartyMoveLeftKey

◆ PartyMoveRightKey

bool SandBox.View.Map.MapCameraView.InputInformation.PartyMoveRightKey

◆ CameraFollowModeKeyPressed

bool SandBox.View.Map.MapCameraView.InputInformation.CameraFollowModeKeyPressed

◆ LeftButtonDraggingMode

bool SandBox.View.Map.MapCameraView.InputInformation.LeftButtonDraggingMode

◆ IsInMenu

bool SandBox.View.Map.MapCameraView.InputInformation.IsInMenu

◆ RayCastForClosestEntityOrTerrainCondition

bool SandBox.View.Map.MapCameraView.InputInformation.RayCastForClosestEntityOrTerrainCondition

◆ MapZoomIn

float SandBox.View.Map.MapCameraView.InputInformation.MapZoomIn

◆ MapZoomOut

float SandBox.View.Map.MapCameraView.InputInformation.MapZoomOut

◆ DeltaMouseScroll

float SandBox.View.Map.MapCameraView.InputInformation.DeltaMouseScroll

◆ MouseSensitivity

float SandBox.View.Map.MapCameraView.InputInformation.MouseSensitivity

◆ MouseMoveX

float SandBox.View.Map.MapCameraView.InputInformation.MouseMoveX

◆ MouseMoveY

float SandBox.View.Map.MapCameraView.InputInformation.MouseMoveY

◆ HorizontalCameraInput

float SandBox.View.Map.MapCameraView.InputInformation.HorizontalCameraInput

◆ RX

float SandBox.View.Map.MapCameraView.InputInformation.RX

◆ RY

float SandBox.View.Map.MapCameraView.InputInformation.RY

◆ RS

float SandBox.View.Map.MapCameraView.InputInformation.RS

◆ Dt

float SandBox.View.Map.MapCameraView.InputInformation.Dt

◆ MousePositionPixel

Vec2 SandBox.View.Map.MapCameraView.InputInformation.MousePositionPixel

◆ ClickedPositionPixel

Vec2 SandBox.View.Map.MapCameraView.InputInformation.ClickedPositionPixel

◆ ClickedPosition

Vec3 SandBox.View.Map.MapCameraView.InputInformation.ClickedPosition

◆ ProjectedPosition

Vec3 SandBox.View.Map.MapCameraView.InputInformation.ProjectedPosition

◆ WorldMouseNear

Vec3 SandBox.View.Map.MapCameraView.InputInformation.WorldMouseNear

◆ WorldMouseFar

Vec3 SandBox.View.Map.MapCameraView.InputInformation.WorldMouseFar