M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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StoryMode.Missions.TrainingFieldMissionController.DelayedAction Struct Reference

Public Member Functions

 DelayedAction (Action order, float delayTime, string explanation)
 
bool Update ()
 Returns whether order executed.
 

Public Attributes

float _orderGivenTime
 
float _delayTime
 
Action _order
 
string _explanation
 

Constructor & Destructor Documentation

◆ DelayedAction()

StoryMode.Missions.TrainingFieldMissionController.DelayedAction.DelayedAction ( Action  order,
float  delayTime,
string  explanation 
)

Member Function Documentation

◆ Update()

bool StoryMode.Missions.TrainingFieldMissionController.DelayedAction.Update ( )
Returns

Member Data Documentation

◆ _orderGivenTime

float StoryMode.Missions.TrainingFieldMissionController.DelayedAction._orderGivenTime

◆ _delayTime

float StoryMode.Missions.TrainingFieldMissionController.DelayedAction._delayTime

◆ _order

Action StoryMode.Missions.TrainingFieldMissionController.DelayedAction._order

◆ _explanation

string StoryMode.Missions.TrainingFieldMissionController.DelayedAction._explanation