M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.Party.TroopTradeDifference Struct Reference

Properties

CharacterObject Troop [get, set]
 
bool IsPrisoner [get, set]
 
int FromCount [get, set]
 
int ToCount [get, set]
 
int DifferenceCount [get]
 
bool IsEmpty [get]
 
static TroopTradeDifference Empty [get]
 

Property Documentation

◆ Troop

CharacterObject TaleWorlds.CampaignSystem.Party.TroopTradeDifference.Troop
getset

◆ IsPrisoner

bool TaleWorlds.CampaignSystem.Party.TroopTradeDifference.IsPrisoner
getset

◆ FromCount

int TaleWorlds.CampaignSystem.Party.TroopTradeDifference.FromCount
getset

◆ ToCount

int TaleWorlds.CampaignSystem.Party.TroopTradeDifference.ToCount
getset

◆ DifferenceCount

int TaleWorlds.CampaignSystem.Party.TroopTradeDifference.DifferenceCount
get

◆ IsEmpty

bool TaleWorlds.CampaignSystem.Party.TroopTradeDifference.IsEmpty
get

◆ Empty

TroopTradeDifference TaleWorlds.CampaignSystem.Party.TroopTradeDifference.Empty
staticget