M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
Production (float conversionSpeed) | |
void | AddInput (ItemCategory item, int count=1) |
void | AddOutput (ItemCategory outputCategory, int outputCount) |
Properties | |
MBReadOnlyList< ValueTuple< ItemCategory, int > > | Inputs [get] |
MBReadOnlyList< ValueTuple< ItemCategory, int > > | Outputs [get] |
float | ConversionSpeed [get] |
TaleWorlds.CampaignSystem.Settlements.Workshops.WorkshopType.Production.Production | ( | float | conversionSpeed | ) |
void TaleWorlds.CampaignSystem.Settlements.Workshops.WorkshopType.Production.AddInput | ( | ItemCategory | item, |
int | count = 1 |
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void TaleWorlds.CampaignSystem.Settlements.Workshops.WorkshopType.Production.AddOutput | ( | ItemCategory | outputCategory, |
int | outputCount | ||
) |
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