M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
PhysicsMaterialFlags | GetFlags () |
float | GetDynamicFriction () |
float | GetStaticFriction () |
float | GetSoftness () |
float | GetRestitution () |
bool | Equals (PhysicsMaterial m) |
Static Public Member Functions | |
static int | GetMaterialCount () |
static PhysicsMaterial | GetFromName (string id) |
static string | GetNameAtIndex (int index) |
static PhysicsMaterialFlags | GetFlagsAtIndex (int index) |
static float | GetRestitutionAtIndex (int index) |
static float | GetSoftnessAtIndex (int index) |
static float | GetDynamicFrictionAtIndex (int index) |
static float | GetStaticFrictionAtIndex (int index) |
static PhysicsMaterial | GetFromIndex (int index) |
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readonly int | Index |
Static Public Attributes | |
static readonly PhysicsMaterial | InvalidPhysicsMaterial = new PhysicsMaterial(-1) |
Properties | |
bool | IsValid [get] |
string | Name [get] |
PhysicsMaterialFlags TaleWorlds.Engine.PhysicsMaterial.GetFlags | ( | ) |
float TaleWorlds.Engine.PhysicsMaterial.GetDynamicFriction | ( | ) |
float TaleWorlds.Engine.PhysicsMaterial.GetStaticFriction | ( | ) |
float TaleWorlds.Engine.PhysicsMaterial.GetSoftness | ( | ) |
float TaleWorlds.Engine.PhysicsMaterial.GetRestitution | ( | ) |
bool TaleWorlds.Engine.PhysicsMaterial.Equals | ( | PhysicsMaterial | m | ) |
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readonly int TaleWorlds.Engine.PhysicsMaterial.Index |
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