M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
|
Public Types | |
enum | RangedWeaponUsageOrderEnum { FireAtWill = 0 , HoldYourFire = 1 } |
Public Member Functions | |
override bool | Equals (object obj) |
override int | GetHashCode () |
Static Public Member Functions | |
static bool | operator!= (FiringOrder f1, FiringOrder f2) |
static bool | operator== (FiringOrder f1, FiringOrder f2) |
Public Attributes | |
readonly RangedWeaponUsageOrderEnum | OrderEnum |
Static Public Attributes | |
static readonly FiringOrder | FiringOrderFireAtWill = new FiringOrder(RangedWeaponUsageOrderEnum.FireAtWill) |
static readonly FiringOrder | FiringOrderHoldYourFire = new FiringOrder(RangedWeaponUsageOrderEnum.HoldYourFire) |
Properties | |
OrderType | OrderType [get] |
override bool TaleWorlds.MountAndBlade.FiringOrder.Equals | ( | object | obj | ) |
override int TaleWorlds.MountAndBlade.FiringOrder.GetHashCode | ( | ) |
|
static |
|
static |
readonly RangedWeaponUsageOrderEnum TaleWorlds.MountAndBlade.FiringOrder.OrderEnum |
|
static |
|
static |
|
get |