M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Attributes | |
int | TotalPackets |
int | TotalUpload |
int | TotalConstantsUpload |
int | TotalReliableEventUpload |
int | TotalReplicationUpload |
int | TotalUnreliableEventUpload |
int | TotalReplicationTableAdderCount |
int | debug_total_replication_table_adder_bit_count |
int | debug_total_replication_table_adder |
double | debug_total_cell_priority |
double | debug_total_cell_agent_priority |
double | debug_total_cell_cell_priority |
int | debug_total_cell_priority_checks |
int | debug_total_sent_cell_count |
int | debug_total_not_sent_cell_count |
int | debug_total_replication_write_count |
int | debug_cur_max_packet_size_in_bytes |
double | average_ping_time |
double | debug_average_dt_to_send_packet |
double | time_out_period |
double | pacing_rate |
double | delivery_rate |
double | round_trip_time |
int | inflight_bit_count |
int | is_congested |
int | probe_bw_phase_index |
double | lost_percent |
int | lost_count |
int | total_count_on_lost_check |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.TotalPackets |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.TotalUpload |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.TotalConstantsUpload |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.TotalReliableEventUpload |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.TotalReplicationUpload |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.TotalUnreliableEventUpload |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.TotalReplicationTableAdderCount |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_replication_table_adder_bit_count |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_replication_table_adder |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_cell_priority |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_cell_agent_priority |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_cell_cell_priority |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_cell_priority_checks |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_sent_cell_count |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_not_sent_cell_count |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_total_replication_write_count |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_cur_max_packet_size_in_bytes |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.average_ping_time |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.debug_average_dt_to_send_packet |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.time_out_period |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.pacing_rate |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.delivery_rate |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.round_trip_time |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.inflight_bit_count |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.is_congested |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.probe_bw_phase_index |
double TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.lost_percent |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.lost_count |
int TaleWorlds.MountAndBlade.GameNetwork.DebugNetworkPacketStatisticsStruct.total_count_on_lost_check |