M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Types | |
enum | WeaponUsageOrderEnum { UseAnyWeapon = 0 , UseBluntWeaponsOnly = 1 } |
Public Member Functions | |
override bool | Equals (object obj) |
override int | GetHashCode () |
Static Public Member Functions | |
static bool | operator!= (WeaponUsageOrder wuo1, WeaponUsageOrder wuo2) |
static bool | operator== (WeaponUsageOrder wuo1, WeaponUsageOrder wuo2) |
Public Attributes | |
readonly WeaponUsageOrderEnum | OrderEnum |
Static Public Attributes | |
static readonly WeaponUsageOrder | WeaponUsageOrderUseAny = new WeaponUsageOrder(WeaponUsageOrderEnum.UseAnyWeapon) |
static readonly WeaponUsageOrder | WeaponUsageOrderUseOnlyBlunt = new WeaponUsageOrder(WeaponUsageOrderEnum.UseBluntWeaponsOnly) |
Properties | |
OrderType | OrderType [get] |
override bool TaleWorlds.MountAndBlade.WeaponUsageOrder.Equals | ( | object | obj | ) |
override int TaleWorlds.MountAndBlade.WeaponUsageOrder.GetHashCode | ( | ) |
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readonly WeaponUsageOrderEnum TaleWorlds.MountAndBlade.WeaponUsageOrder.OrderEnum |
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