M&B: Bannerlord 1.2.10
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
Helpers.MenuHelper Class Reference

Static Public Member Functions

static bool SetOptionProperties (MenuCallbackArgs args, bool canPlayerDo, bool shouldBeDisabled, TextObject disabledText)
 
static void SetIssueAndQuestDataForHero (MenuCallbackArgs args, Hero hero)
 
static void SetIssueAndQuestDataForLocations (MenuCallbackArgs args, List< Location > locations)
 
static void DecideMenuState ()
 
static bool EncounterAttackCondition (MenuCallbackArgs args)
 
static bool EncounterCaptureEnemyCondition (MenuCallbackArgs args)
 
static void EncounterAttackConsequence (MenuCallbackArgs args)
 
static void EncounterOrderAttackConsequence (MenuCallbackArgs args)
 
static void EncounterCaptureTheEnemyOnConsequence (MenuCallbackArgs args)
 
static void EncounterLeaveConsequence ()
 

Member Function Documentation

◆ SetOptionProperties()

static bool Helpers.MenuHelper.SetOptionProperties ( MenuCallbackArgs args,
bool canPlayerDo,
bool shouldBeDisabled,
TextObject disabledText )
static

◆ SetIssueAndQuestDataForHero()

static void Helpers.MenuHelper.SetIssueAndQuestDataForHero ( MenuCallbackArgs args,
Hero hero )
static

◆ SetIssueAndQuestDataForLocations()

static void Helpers.MenuHelper.SetIssueAndQuestDataForLocations ( MenuCallbackArgs args,
List< Location > locations )
static

◆ DecideMenuState()

static void Helpers.MenuHelper.DecideMenuState ( )
static

◆ EncounterAttackCondition()

static bool Helpers.MenuHelper.EncounterAttackCondition ( MenuCallbackArgs args)
static

◆ EncounterCaptureEnemyCondition()

static bool Helpers.MenuHelper.EncounterCaptureEnemyCondition ( MenuCallbackArgs args)
static

◆ EncounterAttackConsequence()

static void Helpers.MenuHelper.EncounterAttackConsequence ( MenuCallbackArgs args)
static

◆ EncounterOrderAttackConsequence()

static void Helpers.MenuHelper.EncounterOrderAttackConsequence ( MenuCallbackArgs args)
static

◆ EncounterCaptureTheEnemyOnConsequence()

static void Helpers.MenuHelper.EncounterCaptureTheEnemyOnConsequence ( MenuCallbackArgs args)
static

◆ EncounterLeaveConsequence()

static void Helpers.MenuHelper.EncounterLeaveConsequence ( )
static