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| static void  | SetListenerFrame (MatrixFrame frame) | 
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| static void  | SetListenerFrame (MatrixFrame frame, Vec3 attenuationPosition) | 
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| static MatrixFrame  | GetListenerFrame () | 
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| static Vec3  | GetAttenuationPosition () | 
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| static void  | Reset () | 
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| static bool  | StartOneShotEvent (string eventFullName, in Vec3 position, string paramName, float paramValue) | 
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| static bool  | StartOneShotEvent (string eventFullName, in Vec3 position) | 
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| static void  | SetState (string stateGroup, string state) | 
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| static SoundEvent  | CreateEvent (string eventFullName, Scene scene) | 
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| static void  | LoadEventFileAux (string soundBank, bool decompressSamples) | 
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| static void  | AddSoundClientWithId (ulong clientId) | 
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| static void  | DeleteSoundClientWithId (ulong clientId) | 
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| static void  | SetGlobalParameter (string parameterName, float value) | 
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| static int  | GetEventGlobalIndex (string eventFullName) | 
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| static void  | InitializeVoicePlayEvent () | 
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| static void  | CreateVoiceEvent () | 
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| static void  | DestroyVoiceEvent (int id) | 
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| static void  | FinalizeVoicePlayEvent () | 
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| static void  | StartVoiceRecording () | 
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| static void  | StopVoiceRecording () | 
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| static void  | GetVoiceData (byte[] voiceBuffer, int chunkSize, out int readBytesLength) | 
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| static void  | UpdateVoiceToPlay (byte[] voiceBuffer, int length, int index) | 
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| static void  | AddXBOXRemoteUser (System.UInt64 XUID, System.UInt64 deviceID, bool canSendMicSound, bool canSendTextSound, bool canSendText, bool canReceiveSound, bool canReceiveText) | 
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| static void  | InitializeXBOXSoundManager () | 
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| static void  | ApplyPushToTalk (bool pushed) | 
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| static void  | ClearXBOXSoundManager () | 
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| static void  | UpdateXBOXLocalUser () | 
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| static void  | UpdateXBOXChatCommunicationFlags (System.UInt64 XUID, bool canSendMicSound, bool canSendTextSound, bool canSendText, bool canReceiveSound, bool canReceiveText) | 
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| static void  | RemoveXBOXRemoteUser (System.UInt64 XUID) | 
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| static void  | ProcessDataToBeReceived (System.UInt64 senderDeviceID, byte[] data, System.UInt32 dataSize) | 
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| static void  | ProcessDataToBeSent (ref int numData) | 
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| static void  | HandleStateChanges () | 
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| static void  | GetSizeOfDataToBeSentAt (int index, ref System.UInt32 byteCount, ref System.UInt32 numReceivers) | 
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| static bool  | GetDataToBeSentAt (int index, byte[] buffer, System.UInt64[] receivers, ref bool transportGuaranteed) | 
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| static void  | ClearDataToBeSent () | 
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| static void  | CompressData (int clientID, byte[] buffer, int length, byte[] compressedBuffer, out int compressedBufferLength) | 
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| static void  | DecompressData (int clientID, byte[] compressedBuffer, int compressedBufferLength, byte[] decompressedBuffer, out int decompressedBufferLength) | 
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