M&B: Bannerlord 1.2.10
The horns sound, the ravens gather.
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TaleWorlds.Engine.TwoDimensionView Member List

This is the complete list of members for TaleWorlds.Engine.TwoDimensionView, including all inherited members.

BeginFrame()TaleWorlds.Engine.TwoDimensionView
Clear()TaleWorlds.Engine.TwoDimensionView
CreateMeshFromDescription(float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionMeshDrawData meshDrawData)TaleWorlds.Engine.TwoDimensionView
CreateMeshFromDescription(Material material, TwoDimensionMeshDrawData meshDrawData)TaleWorlds.Engine.TwoDimensionView
CreateTextMeshFromCache(Material material, TwoDimensionTextMeshDrawData meshDrawData)TaleWorlds.Engine.TwoDimensionView
CreateTextMeshFromDescription(float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionTextMeshDrawData meshDrawData)TaleWorlds.Engine.TwoDimensionView
CreateTwoDimension()TaleWorlds.Engine.TwoDimensionViewstatic
DontClearBackground()TaleWorlds.Engine.View
EndFrame()TaleWorlds.Engine.TwoDimensionView
PostfxConfig enum nameTaleWorlds.Engine.View
SetAutoDepthTargetCreation(bool value)TaleWorlds.Engine.View
SetClearColor(uint rgba)TaleWorlds.Engine.View
SetDepthTarget(Texture texture)TaleWorlds.Engine.View
SetEnable(bool value)TaleWorlds.Engine.View
SetFileNameToSaveResult(string name)TaleWorlds.Engine.View
SetFilePathToSaveResult(string name)TaleWorlds.Engine.View
SetFileTypeToSave(TextureSaveFormat format)TaleWorlds.Engine.View
SetOffset(Vec2 offset)TaleWorlds.Engine.View
SetRenderOnDemand(bool value)TaleWorlds.Engine.View
SetRenderOption(ViewRenderOptions optionEnum, bool value)TaleWorlds.Engine.View
SetRenderOrder(int value)TaleWorlds.Engine.View
SetRenderTarget(Texture texture)TaleWorlds.Engine.View
SetSaveFinalResultToDisk(bool value)TaleWorlds.Engine.View
SetScale(Vec2 scale)TaleWorlds.Engine.View
TextureSaveFormat enum nameTaleWorlds.Engine.View
ViewRenderOptions enum nameTaleWorlds.Engine.View