Inherits TaleWorlds.Engine.View.
 | 
| void  | BeginFrame () | 
|   | 
| void  | EndFrame () | 
|   | 
| void  | Clear () | 
|   | 
| void  | CreateMeshFromDescription (float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionMeshDrawData meshDrawData) | 
|   | 
| void  | CreateMeshFromDescription (Material material, TwoDimensionMeshDrawData meshDrawData) | 
|   | 
| bool  | CreateTextMeshFromCache (Material material, TwoDimensionTextMeshDrawData meshDrawData) | 
|   | 
| void  | CreateTextMeshFromDescription (float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionTextMeshDrawData meshDrawData) | 
|   | 
| void  | SetScale (Vec2 scale) | 
|   | 
| void  | SetOffset (Vec2 offset) | 
|   | 
| void  | SetRenderOrder (int value) | 
|   | 
| void  | SetRenderOption (ViewRenderOptions optionEnum, bool value) | 
|   | 
| void  | SetRenderTarget (Texture texture) | 
|   | 
| void  | SetDepthTarget (Texture texture) | 
|   | 
| void  | DontClearBackground () | 
|   | 
| void  | SetClearColor (uint rgba) | 
|   | 
| void  | SetEnable (bool value) | 
|   | 
| void  | SetRenderOnDemand (bool value) | 
|   | 
| void  | SetAutoDepthTargetCreation (bool value) | 
|   | 
| void  | SetSaveFinalResultToDisk (bool value) | 
|   | 
| void  | SetFileNameToSaveResult (string name) | 
|   | 
| void  | SetFileTypeToSave (TextureSaveFormat format) | 
|   | 
| void  | SetFilePathToSaveResult (string name) | 
|   | 
 | 
| enum   | TextureSaveFormat {  
  TextureTypeUnknown
,  
  TextureTypeBmp
,  
  TextureTypeJpg
,  
  TextureTypePng
,  
  TextureTypeDds
,  
  TextureTypeTif
,  
  TextureTypePsd
,  
  TextureTypeRaw
 
 } | 
|   | 
| enum   | PostfxConfig : uint {  
  pfx_config_bloom = 0x00000001
,  
  pfx_config_sunshafts = 0x00000002
,  
  pfx_config_motionblur = 0x00000004
,  
  pfx_config_dof = 0x00000008
,  
  pfx_config_tsao = 0x00000010
,  
  pfx_config_fxaa = 0x00000040
,  
  pfx_config_smaa = 0x00000080
,  
  pfx_config_temporal_smaa = 0x00000100
,  
  pfx_config_temporal_resolve = 0x00000200
,  
  pfx_config_temporal_filter = 0x00000400
,  
  pfx_config_contour = 0x00000800
,  
  pfx_config_ssr = 0x00001000
,  
  pfx_config_sssss = 0x00002000
,  
  pfx_config_streaks = 0x00004000
,  
  pfx_config_lens_flares = 0x00008000
,  
  pfx_config_chromatic_aberration = 0x00010000
,  
  pfx_config_vignette = 0x00020000
,  
  pfx_config_sharpen = 0x00040000
,  
  pfx_config_grain = 0x00080000
,  
  pfx_config_temporal_shadow = 0x00100000
,  
  pfx_config_editor_scene = 0x00200000
,  
  pfx_config_custom1 = 0x01000000
,  
  pfx_config_custom2 = 0x02000000
,  
  pfx_config_custom3 = 0x04000000
,  
  pfx_config_custom4 = 0x08000000
,  
  pfx_config_hexagon_vignette = 0x10000000
,  
  pfx_config_screen_rt_injection = 0x20000000
,  
  pfx_config_high_dof = 0x40000000
,  
  pfx_lower_bound = pfx_config_bloom
,  
  pfx_upper_bound = pfx_config_screen_rt_injection
 
 } | 
|   | 
| enum   | ViewRenderOptions : int {  
  ClearColor = 0
,  
  ClearDepth
 
 } | 
|   | 
◆ CreateTwoDimension()
  
  
      
        
          | static TwoDimensionView TaleWorlds.Engine.TwoDimensionView.CreateTwoDimension  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
◆ BeginFrame()
      
        
          | void TaleWorlds.Engine.TwoDimensionView.BeginFrame  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ EndFrame()
      
        
          | void TaleWorlds.Engine.TwoDimensionView.EndFrame  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Clear()
      
        
          | void TaleWorlds.Engine.TwoDimensionView.Clear  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ CreateMeshFromDescription() [1/2]
      
        
          | void TaleWorlds.Engine.TwoDimensionView.CreateMeshFromDescription  | 
          ( | 
          float[] |           vertices,  | 
        
        
           | 
           | 
          float[] |           uvs,  | 
        
        
           | 
           | 
          uint[] |           indices,  | 
        
        
           | 
           | 
          int |           indexCount,  | 
        
        
           | 
           | 
          Material |           material,  | 
        
        
           | 
           | 
          TwoDimensionMeshDrawData |           meshDrawData ) | 
        
      
 
 
◆ CreateMeshFromDescription() [2/2]
◆ CreateTextMeshFromCache()
◆ CreateTextMeshFromDescription()
      
        
          | void TaleWorlds.Engine.TwoDimensionView.CreateTextMeshFromDescription  | 
          ( | 
          float[] |           vertices,  | 
        
        
           | 
           | 
          float[] |           uvs,  | 
        
        
           | 
           | 
          uint[] |           indices,  | 
        
        
           | 
           | 
          int |           indexCount,  | 
        
        
           | 
           | 
          Material |           material,  | 
        
        
           | 
           | 
          TwoDimensionTextMeshDrawData |           meshDrawData ) |