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| static void  | InitializeMemoryLogger () | 
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| static void  | CaptureMemory (string name) | 
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| static void  | ConstructMainThreadJob (Delegate function, params object[] parameters) | 
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| static void  | ConstructMainThreadJob (Semaphore semaphore, Delegate function, params object[] parameters) | 
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| static void  | RunJobs () | 
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| static void  | WaitJobs () | 
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| static void  | OutputBenchmarkValuesToPerformanceReporter () | 
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| static void  | SetLoadingScreenPercentage (float value) | 
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| static void  | SetFixedDt (bool enabled, float dt) | 
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| static void  | SetBenchmarkStatus (int status, string def) | 
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| static int  | GetBenchmarkStatus () | 
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| static string  | GetApplicationMemoryStatistics () | 
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| static bool  | IsBenchmarkQuited () | 
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| static string  | GetNativeMemoryStatistics () | 
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| static bool  | CommandLineArgumentExists (String str) | 
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| static string  | GetConsoleHostMachine () | 
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| static string  | ExportNavMeshFaceMarks (string file_name) | 
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| static string  | TakeSSFromTop (string file_name) | 
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| static void  | CheckIfAssetsAndSourcesAreSame () | 
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| static void  | DisableCoreGame () | 
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| static float  | GetApplicationMemory () | 
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| static void  | GatherCoreGameReferences (string scene_names) | 
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| static bool  | IsOnlyCoreContentEnabled () | 
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| static void  | FindMeshesWithoutLods (string module_name) | 
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| static void  | SetDisableDumpGeneration (bool value) | 
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| static void  | SetPrintCallstackAtCrahses (bool value) | 
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| static string[]  | GetModulesNames () | 
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| static string  | GetFullModulePath (string moduleName) | 
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| static string[]  | GetFullModulePaths () | 
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| static string  | GetFullFilePathOfScene (string sceneName) | 
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| static bool  | TryGetFullFilePathOfScene (string sceneName, out string fullPath) | 
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| static bool  | TryGetUniqueIdentifiersForScene (string sceneName, out UniqueSceneId identifiers) | 
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| static bool  | TryGetUniqueIdentifiersForSceneFile (string xsceneFilePath, out UniqueSceneId identifiers) | 
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| static void  | PairSceneNameToModuleName (string sceneName, string moduleName) | 
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| static string[]  | GetSingleModuleScenesOfModule (string moduleName) | 
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| static string  | GetFullCommandLineString () | 
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| static void  | SetScreenTextRenderingState (bool state) | 
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| static void  | SetMessageLineRenderingState (bool state) | 
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| static bool  | CheckIfTerrainShaderHeaderGenerationFinished () | 
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| static void  | GenerateTerrainShaderHeaders (string targetPlatform, string targetConfig, string output_path) | 
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| static void  | CompileTerrainShadersDist (string targetPlatform, string targetConfig, string output_path) | 
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| static void  | SetCrashOnAsserts (bool val) | 
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| static void  | SetCrashOnWarnings (bool val) | 
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| static void  | ToggleRender () | 
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| static void  | SetRenderAgents (bool value) | 
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| static bool  | CheckShaderCompilation () | 
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| static void  | CompileAllShaders (string targetPlatform) | 
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| static string  | GetExecutableWorkingDirectory () | 
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| static void  | SetDumpFolderPath (string path) | 
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| static void  | CheckSceneForProblems (string sceneName) | 
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| static void  | SetCoreGameState (int state) | 
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| static int  | GetCoreGameState () | 
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| static string  | ExecuteCommandLineCommand (string command) | 
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| static void  | QuitGame () | 
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| static void  | ExitProcess (int exitCode) | 
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| static string  | GetBasePath () | 
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| static string  | GetVisualTestsValidatePath () | 
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| static string  | GetVisualTestsTestFilesPath () | 
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| static string  | GetAttachmentsPath () | 
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| static void  | StartScenePerformanceReport (string folderPath) | 
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| static bool  | IsSceneReportFinished () | 
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| static float  | GetFps () | 
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| static float  | GetMainFps () | 
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| static float  | GetRendererFps () | 
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| static void  | EnableSingleGPUQueryPerFrame () | 
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| static void  | ClearDecalAtlas (DecalAtlasGroup atlasGroup) | 
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| static void  | FlushManagedObjectsMemory () | 
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| static void  | OnLoadingWindowEnabled () | 
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| static void  | DebugSetGlobalLoadingWindowState (bool newState) | 
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| static void  | OnLoadingWindowDisabled () | 
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| static void  | DisableGlobalLoadingWindow () | 
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| static void  | EnableGlobalLoadingWindow () | 
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| static void  | EnableGlobalEditDataCacher () | 
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| static void  | DoFullBakeAllLevelsAutomated (string module, string scene) | 
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| static int  | GetReturnCode () | 
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| static void  | DisableGlobalEditDataCacher () | 
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| static void  | DoFullBakeSingleLevelAutomated (string module, string scene) | 
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| static void  | DoLightOnlyBakeSingleLevelAutomated (string module, string scene) | 
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| static void  | DoLightOnlyBakeAllLevelsAutomated (string module, string scene) | 
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| static bool  | DidAutomatedGIBakeFinished () | 
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| static void  | GetSelectedEntities (ref List< GameEntity > gameEntities) | 
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| static void  | DeleteEntitiesInEditorScene (List< GameEntity > gameEntities) | 
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| static void  | CreateSelectionInEditor (List< GameEntity > gameEntities, string name) | 
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| static void  | SelectEntities (List< GameEntity > gameEntities) | 
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| static void  | GetEntitiesOfSelectionSet (string selectionSetName, ref List< GameEntity > gameEntities) | 
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| static void  | AddCommandLineFunction (string concatName) | 
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| static int  | GetNumberOfShaderCompilationsInProgress () | 
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| static int  | IsDetailedSoundLogOn () | 
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| static UInt64  | GetCurrentCpuMemoryUsageMB () | 
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| static UInt64  | GetGpuMemoryOfAllocationGroup (string name) | 
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| static void  | GetGPUMemoryStats (ref float totalMemory, ref float renderTargetMemory, ref float depthTargetMemory, ref float srvMemory, ref float bufferMemory) | 
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| static void  | GetDetailedGPUMemoryData (ref int totalMemoryAllocated, ref int totalMemoryUsed, ref int emptyChunkTotalSize) | 
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| static void  | SetRenderMode (EngineRenderDisplayMode mode) | 
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| static void  | SetForceDrawEntityID (bool value) | 
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| static void  | AddPerformanceReportToken (string performance_type, string name, float loading_time) | 
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| static void  | AddSceneObjectReport (string scene_name, string report_name, float report_value) | 
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| static void  | OutputPerformanceReports () | 
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| static void  | TakeScreenshot (PlatformFilePath path) | 
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| static void  | TakeScreenshot (string path) | 
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| static void  | SetAllocationAlwaysValidScene (Scene scene) | 
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| static void  | CheckResourceModifications () | 
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| static void  | SetGraphicsPreset (int preset) | 
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| static string  | GetLocalOutputPath () | 
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| static string  | GetPCInfo () | 
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| static int  | GetGPUMemoryMB () | 
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| static int  | GetCurrentEstimatedGPUMemoryCostMB () | 
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| static void  | DumpGPUMemoryStatistics (string filePath) | 
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| static int  | SaveDataAsTexture (string path, int width, int height, float[] data) | 
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| static void  | ClearOldResourcesAndObjects () | 
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| static void  | LoadVirtualTextureTileset (string name) | 
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| static float  | GetDeltaTime (int timerId) | 
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| static void  | LoadSkyBoxes () | 
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| static string  | GetApplicationName () | 
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| static void  | SetWindowTitle (string title) | 
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| static string  | ProcessWindowTitle (string title) | 
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| static uint  | GetCurrentProcessID () | 
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| static void  | DoDelayedexit (int returnCode) | 
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| static void  | SetAssertionsAndWarningsSetExitCode (bool value) | 
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| static void  | SetReportMode (bool reportMode) | 
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| static void  | SetAssertionAtShaderCompile (bool value) | 
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| static void  | SetCrashReportCustomString (string customString) | 
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| static void  | SetCrashReportCustomStack (string customStack) | 
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| static int  | GetSteamAppId () | 
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| static void  | SetForceVsync (bool value) | 
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| static string  | LoadBannerlordConfigFile () | 
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| static SaveResult  | SaveConfigFile (string configProperties) | 
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| static void  | OpenOnscreenKeyboard (string initialText, string descriptionText, int maxLength, int keyboardTypeEnum) | 
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| static string  | GetSystemLanguage () | 
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| static int  | RegisterGPUAllocationGroup (string name) | 
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| static int  | GetMemoryUsageOfCategory (int category) | 
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| static string  | GetDetailedXBOXMemoryInfo () | 
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| static void  | SetFrameLimiterWithSleep (bool value) | 
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| static bool  | GetFrameLimiterWithSleep () | 
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| static int  | GetVertexBufferChunkSystemMemoryUsage () | 
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| static int  | GetBuildNumber () | 
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| static ApplicationVersion  | GetApplicationVersionWithBuildNumber () | 
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| static void  | ParallelFor (int startIndex, int endIndex, long curKey, int grainSize) | 
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| static void  | ClearShaderMemory () | 
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| static void  | RegisterMeshForGPUMorph (string metaMeshName) | 
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| static void  | ParallelForWithDt (int startIndex, int endIndex, long curKey, int grainSize) | 
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| static ulong  | GetMainThreadId () | 
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| static ulong  | GetCurrentThreadId () | 
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| static void  | SetWatchdogValue (string fileName, string groupName, string key, string value) | 
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| static void  | DetachWatchdog () | 
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