Inherits TaleWorlds.TwoDimension.ILanguage.
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bool | FontMapHasKey (string keyFontName) |
| Returns if given keyFontName is defined in the mapping in this language.
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Font | GetMappedFont (string keyFontName) |
| Get mapped font in this language from keyFontName to font in this language.
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◆ FontMapHasKey()
bool TaleWorlds.GauntletUI.Language.FontMapHasKey |
( |
string | keyFontName | ) |
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◆ GetMappedFont()
Font TaleWorlds.GauntletUI.Language.GetMappedFont |
( |
string | keyFontName | ) |
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◆ CreateFrom()
static Language TaleWorlds.GauntletUI.Language.CreateFrom |
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XmlNode | languageNode, |
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FontFactory | fontFactory ) |
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static |
◆ ForbiddenStartOfLineCharacters
char [] TaleWorlds.GauntletUI.Language.ForbiddenStartOfLineCharacters |
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get |
◆ ForbiddenEndOfLineCharacters
char [] TaleWorlds.GauntletUI.Language.ForbiddenEndOfLineCharacters |
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get |
◆ LanguageID
string TaleWorlds.GauntletUI.Language.LanguageID |
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get |
◆ DefaultFontName
string TaleWorlds.GauntletUI.Language.DefaultFontName |
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get |
◆ DoesFontRequireSpaceForNewline
bool TaleWorlds.GauntletUI.Language.DoesFontRequireSpaceForNewline = true |
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get |
◆ DefaultFont
Font TaleWorlds.GauntletUI.Language.DefaultFont |
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get |
◆ LineSeperatorChar
char TaleWorlds.GauntletUI.Language.LineSeperatorChar |
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get |