Contains all sprites in every spritesheet with their categories and nine-grid data.  
◆ SpriteData()
      
        
          | TaleWorlds.TwoDimension.SpriteData.SpriteData  | 
          ( | 
          string |           name | ) | 
           | 
        
      
 
 
◆ GetSprite()
      
        
          | Sprite TaleWorlds.TwoDimension.SpriteData.GetSprite  | 
          ( | 
          string |           name | ) | 
           | 
        
      
 
 
◆ SpriteExists()
      
        
          | bool TaleWorlds.TwoDimension.SpriteData.SpriteExists  | 
          ( | 
          string |           spriteName | ) | 
           | 
        
      
 
 
◆ Load()
      
        
          | void TaleWorlds.TwoDimension.SpriteData.Load  | 
          ( | 
          ResourceDepot |           resourceDepot | ) | 
           | 
        
      
 
 
◆ SpritePartNames
  
  
      
        
          | Dictionary<string, SpritePart> TaleWorlds.TwoDimension.SpriteData.SpritePartNames | 
         
       
   | 
  
get   | 
  
 
 
◆ SpriteNames
  
  
      
        
          | Dictionary<string, Sprite> TaleWorlds.TwoDimension.SpriteData.SpriteNames | 
         
       
   | 
  
get   | 
  
 
 
◆ SpriteCategories
  
  
      
        
          | Dictionary<string, SpriteCategory> TaleWorlds.TwoDimension.SpriteData.SpriteCategories | 
         
       
   | 
  
get   | 
  
 
 
◆ Name
  
  
      
        
          | string TaleWorlds.TwoDimension.SpriteData.Name | 
         
       
   | 
  
get   |