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    M&B: Bannerlord 1.2.10
    
   The horns sound, the ravens gather. 
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Namespaces | |
| namespace | GameMenuInitializationHandlers | 
Classes | |
| class | GameMenu | 
| class | GameMenuCallbackManager | 
| class | GameMenuEventHandler | 
| class | GameMenuInitializationHandler | 
| class | GameMenuManager | 
| Layer class between GameMenus and Game itself. Managing informations of GameMenus with functions. There is not any direct access to GameMenus for increasing stability.  More... | |
| class | GameMenuOption | 
| class | MenuCallbackArgs | 
| class | WaitMenuOption | 
Functions | |
| delegate void | GameMenuInitDelegate () | 
| delegate void | OnInitDelegate (MenuCallbackArgs args) | 
| delegate void | OnConsequenceDelegate (MenuCallbackArgs args) | 
| delegate bool | OnConditionDelegate (MenuCallbackArgs args) | 
| delegate void | OnTickDelegate (MenuCallbackArgs args, CampaignTime dt) | 
| delegate void | GameMenuInitializationHandlerDelegate (MenuCallbackArgs args) | 
| delegate void | GameMenuEventHandlerDelegate (MenuCallbackArgs args) | 
| delegate void TaleWorlds.CampaignSystem.GameMenus.GameMenuInitDelegate | ( | ) | 
| delegate void TaleWorlds.CampaignSystem.GameMenus.OnInitDelegate | ( | MenuCallbackArgs | args | ) | 
| delegate void TaleWorlds.CampaignSystem.GameMenus.OnConsequenceDelegate | ( | MenuCallbackArgs | args | ) | 
| delegate bool TaleWorlds.CampaignSystem.GameMenus.OnConditionDelegate | ( | MenuCallbackArgs | args | ) | 
| delegate void TaleWorlds.CampaignSystem.GameMenus.OnTickDelegate | ( | MenuCallbackArgs | args, | 
| CampaignTime | dt ) | 
| delegate void TaleWorlds.CampaignSystem.GameMenus.GameMenuInitializationHandlerDelegate | ( | MenuCallbackArgs | args | ) | 
| delegate void TaleWorlds.CampaignSystem.GameMenus.GameMenuEventHandlerDelegate | ( | MenuCallbackArgs | args | ) |