M&B: Bannerlord 1.2.10
The horns sound, the ravens gather.
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Classes | |
class | FieldBattleEventComponent |
class | ForceSuppliesEventComponent |
class | ForceVolunteersEventComponent |
class | HideoutEventComponent |
interface | IMapEventVisual |
class | MapEvent |
MapEvent class. An instance of this class is created when a map event starts. More... | |
class | MapEventComponent |
class | MapEventManager |
class | MapEventParty |
class | MapEventResultExplainer |
class | MapEventSide |
class | RaidEventComponent |
class | SiegeAmbushEventComponent |
Enumerations | |
enum | MapEventState { Begin , Wait , WaitingRemoval } |
States of a map event. Used in game menus to identify the current situation. More... | |