M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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Inherits TaleWorlds.MountAndBlade.MBGameManager.
Inherited by StoryMode.StoryModeGameManager.
Public Member Functions | |
SandBoxGameManager () | |
SandBoxGameManager (LoadResult loadedGameResult) | |
override void | OnGameEnd (Game game) |
override void | OnAfterCampaignStart (Game game) |
override void | OnLoadFinished () |
Public Member Functions inherited from TaleWorlds.MountAndBlade.MBGameManager | |
override void | BeginGameStart (Game game) |
override void | OnNewCampaignStart (Game game, object starterObject) |
override void | RegisterSubModuleObjects (bool isSavedCampaign) |
override void | AfterRegisterSubModuleObjects (bool isSavedCampaign) |
override void | InitializeGameStarter (Game game, IGameStarter starterObject) |
override void | OnGameInitializationFinished (Game game) |
override void | OnAfterGameInitializationFinished (Game game, object initializerObject) |
override void | OnGameLoaded (Game game, object initializerObject) |
override void | OnNewGameCreated (Game game, object initializerObject) |
override void | OnGameStart (Game game, IGameStarter gameStarter) |
bool | CheckAndSetEnding () |
virtual void | OnSessionInvitationAccepted (PlatformService.SessionInvitationType targetGameType) |
virtual void | OnPlatformRequestedMultiplayer () |
Public Member Functions inherited from TaleWorlds.Core.GameManagerBase | |
void | Initialize () |
GameManagerComponent | AddComponent (Type componentType) |
T | AddComponent< T > () |
GameManagerComponent | GetComponent (Type componentType) |
T | GetComponent< T > () |
IEnumerable< T > | GetComponents< T > () |
void | RemoveComponent< T > () |
void | RemoveComponent (GameManagerComponent component) |
void | OnTick (float dt) |
void | OnGameNetworkBegin () |
void | OnGameNetworkEnd () |
void | OnPlayerConnect (VirtualPlayer peer) |
void | OnPlayerDisconnect (VirtualPlayer peer) |
bool | DoLoadingForGameManager () |
void | OnGameStart (Game game, IGameStarter gameStarter) |
void | BeginGameStart (Game game) |
void | OnNewCampaignStart (Game game, object starterObject) |
void | OnAfterCampaignStart (Game game) |
void | RegisterSubModuleObjects (bool isSavedCampaign) |
void | AfterRegisterSubModuleObjects (bool isSavedCampaign) |
void | OnGameInitializationFinished (Game game) |
void | OnNewGameCreated (Game game, object initializerObject) |
void | OnGameLoaded (Game game, object initializerObject) |
void | OnAfterGameInitializationFinished (Game game, object initializerObject) |
Protected Member Functions | |
override void | DoLoadingForGameManager (GameManagerLoadingSteps gameManagerLoadingStep, out GameManagerLoadingSteps nextStep) |
Protected Member Functions inherited from TaleWorlds.MountAndBlade.MBGameManager | |
MBGameManager () | |
List< MbObjectXmlInformation > | GetXmlInformationFromModule () |
Protected Member Functions inherited from TaleWorlds.Core.GameManagerBase | |
GameManagerBase () | |
Additional Inherited Members | |
Static Public Member Functions inherited from TaleWorlds.MountAndBlade.MBGameManager | |
static void | StartNewGame (MBGameManager gameLoader) |
static async void | EndGame () |
Static Protected Member Functions inherited from TaleWorlds.MountAndBlade.MBGameManager | |
static void | StartNewGame () |
static void | LoadModuleData (bool isLoadGame) |
Properties inherited from TaleWorlds.MountAndBlade.MBGameManager | |
bool | IsEnding [get] |
static new MBGameManager | Current [get] |
bool | IsLoaded [get, protected set] |
override float | ApplicationTime [get] |
override bool | CheatMode [get] |
override bool | IsDevelopmentMode [get] |
override bool | IsEditModeOn [get] |
override UnitSpawnPrioritizations | UnitSpawnPrioritization [get] |
Properties inherited from TaleWorlds.Core.GameManagerBase | |
static GameManagerBase | Current [get] |
Game | Game [get] |
IEnumerable< GameManagerComponent > | Components [get] |
float | ApplicationTime [get] |
bool | CheatMode [get] |
bool | IsDevelopmentMode [get] |
bool | IsEditModeOn [get] |
UnitSpawnPrioritizations | UnitSpawnPrioritization [get] |
SandBox.SandBoxGameManager.SandBoxGameManager | ( | ) |
SandBox.SandBoxGameManager.SandBoxGameManager | ( | LoadResult | loadedGameResult | ) |
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBGameManager.
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protectedvirtual |
Reimplemented from TaleWorlds.Core.GameManagerBase.
Reimplemented in StoryMode.StoryModeGameManager.
override void SandBox.SandBoxGameManager.OnAfterCampaignStart | ( | Game | game | ) |
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBGameManager.
Reimplemented in StoryMode.StoryModeGameManager.